mirror of
https://github.com/ppy/osu
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c44f7d9f93
Resolves issue mentioned in https://github.com/ppy/osu/discussions/17920.
94 lines
3.1 KiB
C#
94 lines
3.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Beatmaps.Drawables
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{
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internal class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent>
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{
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private OsuSpriteText difficultyName;
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private StarRatingDisplay starRating;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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AutoSizeAxes = Axes.Both;
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Masking = true;
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CornerRadius = 5;
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Children = new Drawable[]
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{
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new Box
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{
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Alpha = 0.9f,
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Colour = colours.Gray3,
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RelativeSizeAxes = Axes.Both
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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AutoSizeDuration = 200,
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AutoSizeEasing = Easing.OutQuint,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding(10),
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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difficultyName = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
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},
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starRating = new StarRatingDisplay(default, StarRatingDisplaySize.Small)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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}
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}
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};
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}
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private DifficultyIconTooltipContent displayedContent;
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public void SetContent(DifficultyIconTooltipContent content)
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{
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if (displayedContent != null)
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starRating.Current.UnbindFrom(displayedContent.Difficulty);
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displayedContent = content;
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starRating.Current.BindTarget = displayedContent.Difficulty;
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difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName;
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}
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public void Move(Vector2 pos) => Position = pos;
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protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
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protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
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}
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internal class DifficultyIconTooltipContent
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{
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public readonly IBeatmapInfo BeatmapInfo;
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public readonly IBindable<StarDifficulty> Difficulty;
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public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable<StarDifficulty> difficulty)
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{
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BeatmapInfo = beatmapInfo;
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Difficulty = difficulty;
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}
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}
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}
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