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.vscode
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Update missed launch configurations
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2019-12-20 19:08:05 +09:00 |
Mods
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Add base ready-made abstract scene for osu! mod tests
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2020-06-03 23:24:00 +03:00 |
Resources
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Fix weird slider ball sizing
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2020-04-02 19:56:33 +09:00 |
osu.Game.Rulesets.Osu.Tests.csproj
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Bump NUnit3TestAdapter from 3.15.1 to 3.17.0
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2020-07-13 17:22:39 +00:00 |
OsuBeatmapConversionTest.cs
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
OsuDifficultyCalculatorTest.cs
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Adjust diffcalc test expected value
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2019-12-06 15:53:01 +09:00 |
OsuLegacyModConversionTest.cs
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OsuSkinnableTestScene.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
StackingTest.cs
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TestSceneAccuracyHeatmap.cs
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Re-invert test
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2020-06-22 21:00:35 +09:00 |
TestSceneCursorTrail.cs
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Resolve CS0067.
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2019-10-30 23:43:13 +08:00 |
TestSceneDrawableJudgement.cs
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Add test
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2020-07-13 21:21:59 +09:00 |
TestSceneEditor.cs
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Use CreateRuleset() for editor test scenes as well
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2020-06-04 00:47:10 +03:00 |
TestSceneFollowPoints.cs
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Use stacked positions
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2020-03-04 09:46:53 +09:00 |
TestSceneGameplayCursor.cs
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Add testability against different background colours / with user input
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2020-07-10 14:47:26 +09:00 |
TestSceneHitCircle.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneHitCircleArea.cs
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
TestSceneHitCircleComboChange.cs
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TestSceneHitCircleHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneHitCircleLongCombo.cs
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Remove PlayerTestScene constructor and use CreateRuleset method instead
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2020-04-17 11:17:51 +03:00 |
TestSceneHitCirclePlacementBlueprint.cs
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TestSceneHitCircleSelectionBlueprint.cs
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TestSceneLegacyBeatmapSkin.cs
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Move combo colours to GlobalSkinColours
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2020-02-07 14:58:07 +09:00 |
TestSceneMissHitWindowJudgements.cs
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Seal the ruleset creation methods and let abstract method take their place
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2020-04-23 13:27:12 +03:00 |
TestSceneOsuDistanceSnapGrid.cs
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Create SnapResult class to hold various snapping results
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2020-05-20 21:00:47 +09:00 |
TestSceneOsuFlashlight.cs
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Centralise TestPlayer implementations as much as possible
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2020-03-05 11:25:07 +09:00 |
TestSceneOsuPlayer.cs
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Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
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2020-06-03 22:00:02 +03:00 |
TestSceneOutOfOrderHits.cs
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Add HitObject to DefaultsApplied event
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2020-05-08 18:49:19 +09:00 |
TestScenePathControlPointVisualiser.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneResumeOverlay.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneShaking.cs
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
TestSceneSkinFallbacks.cs
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Remove PlayerTestScene constructor and use CreateRuleset method instead
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2020-04-17 11:17:51 +03:00 |
TestSceneSlider.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSliderComboChange.cs
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TestSceneSliderHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSliderInput.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSliderPlacementBlueprint.cs
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Make placements happen on mouse down
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2020-04-23 12:17:11 +09:00 |
TestSceneSliderSelectionBlueprint.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSliderSnaking.cs
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Apply new resharper formatting fixes
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2020-06-09 23:38:54 +09:00 |
TestSceneSpinner.cs
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Rename variable to be more clear on purpose
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2020-07-09 12:01:00 +09:00 |
TestSceneSpinnerHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSpinnerPlacementBlueprint.cs
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TestSceneSpinnerRotation.cs
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Rename variable to be more clear on purpose
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2020-07-09 12:01:00 +09:00 |
TestSceneSpinnerSelectionBlueprint.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSpinnerSpunOut.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |