osu/osu.Game.Rulesets.Taiko
Dean Herbert cd0a73883d
Merge pull request #9945 from smoogipoo/skin-colour-fix-2
Exactly reproduce osu!stable skin colour alphas
2020-08-29 20:06:26 +09:00
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Audio Add sample lifetime constraints for taiko 2020-07-26 17:50:25 +02:00
Beatmaps Introduce legacy timing point fp errors 2020-07-13 17:06:00 +09:00
Difficulty Remove redundant parens 2020-07-16 14:30:17 +09:00
Edit Fix span piece being incorrect in some drag scenarios 2020-06-02 21:02:09 +09:00
Judgements Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
Mods
Objects Update naming 2020-06-23 21:27:01 +09:00
Properties
Replays Update naming 2020-07-22 19:53:45 +09:00
Resources Add a few tests 2020-07-16 01:35:38 +09:00
Scoring Also adjust taiko 2020-07-16 14:13:46 +09:00
Skinning Store computed accent colour to local 2020-08-26 14:24:04 +09:00
UI Adjust InputDrum usage 2020-07-26 17:50:25 +02:00
osu.Game.Rulesets.Taiko.csproj
TaikoInputManager.cs
TaikoRuleset.cs Add back unstable rate display 2020-08-27 20:46:49 +02:00
TaikoSkinComponent.cs
TaikoSkinComponents.cs Rename enum members (no idea what a TaikoDon is) 2020-05-14 10:02:47 +09:00