osu/osu.Game
2020-11-30 19:26:25 +09:00
..
Audio Add initial hit sample pooling 2020-11-19 19:51:09 +09:00
Beatmaps Fix storyboard animations of very old beatmaps playing too slow 2020-11-12 17:03:43 +09:00
Collections
Configuration Just set music shortcut text locally 2020-11-23 20:43:46 -08:00
Database Use dictionary to avoid linq overhead 2020-11-17 10:57:11 +09:00
Extensions
Graphics Merge branch 'master' into song-select-track-selected-better-2 2020-11-30 17:26:15 +09:00
Input Merge branch 'master' into replay-pausing-support 2020-11-27 00:09:40 +09:00
IO
IPC
Migrations
Online Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00
Overlays Move hold-to-confirm back to UI section 2020-11-30 16:15:35 +09:00
Properties
Replays
Rulesets Merge branch 'master' into hit-sample-pooling 2020-11-30 18:31:58 +09:00
Scoring
Screens Merge branch 'master' into song-select-track-selected-better-2 2020-11-30 17:26:15 +09:00
Skinning Better API for dealing with the contained drawable samples 2020-11-30 19:26:25 +09:00
Storyboards Better API for dealing with the contained drawable samples 2020-11-30 19:26:25 +09:00
Tests Add base method for testing conversion in other direction 2020-11-15 14:48:23 +01:00
Updater
Users Add counter to most played beatmaps section in user overlay 2020-11-12 18:29:22 +09:00
Utils
osu!.res
osu.Game.csproj Update framework 2020-11-27 15:11:07 +09:00
OsuGame.cs Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
OsuGameBase.cs Move schedule call outwards 2020-11-16 16:49:31 +09:00
PerformFromMenuRunner.cs Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00