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https://github.com/ppy/osu
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34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Filter;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Select.Filter;
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namespace osu.Game.Rulesets.Mania
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{
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public class ManiaFilterCriteria : IRulesetFilterCriteria
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{
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private FilterCriteria.OptionalRange<float> keys;
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public bool Matches(BeatmapInfo beatmap)
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{
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return !keys.HasFilter || (beatmap.RulesetID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmap)));
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}
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public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)
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{
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switch (key)
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{
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case "key":
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case "keys":
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return FilterQueryParser.TryUpdateCriteriaRange(ref keys, op, value);
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}
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return false;
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}
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}
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}
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