osu/osu.Game.Rulesets.Taiko/Objects/Drawables
2020-12-20 18:02:34 +01:00
..
DrawableBarLine.cs
DrawableDrumRoll.cs Make strong hit DHOs public for pool registration 2020-12-20 18:02:34 +01:00
DrawableDrumRollTick.cs Make strong hit DHOs public for pool registration 2020-12-20 18:02:34 +01:00
DrawableFlyingHit.cs
DrawableHit.cs Make strong hit DHOs public for pool registration 2020-12-20 18:02:34 +01:00
DrawableStrongNestedHit.cs Implement nested strong hit application 2020-12-20 16:26:39 +01:00
DrawableSwell.cs Adjust top-level hitobjects to support nested pooling 2020-12-20 17:57:19 +01:00
DrawableSwellTick.cs Implement swell tick application 2020-12-20 16:26:39 +01:00
DrawableTaikoHitObject.cs
DrawableTaikoStrongableHitObject.cs Adjust top-level hitobjects to support nested pooling 2020-12-20 17:57:19 +01:00