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To avoid further floating-point comparison bugs, remove all usages of Bindable<{float,double}>, replacing them with their Bindable<Float,Double> counterparts. |
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.. | ||
Drawables | ||
Legacy | ||
Types | ||
BarLineGenerator.cs | ||
HitObject.cs | ||
HitObjectParser.cs | ||
IBarLine.cs | ||
PathControlPoint.cs | ||
SliderEventGenerator.cs | ||
SliderPath.cs |