mirror of
https://github.com/ppy/osu
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95 lines
3.4 KiB
C#
95 lines
3.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Animations;
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using osu.Framework.Graphics.Rendering;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Testing;
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using osu.Framework.Timing;
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using osu.Game.Audio;
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using osu.Game.Skinning;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Tests.NonVisual.Skinning
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{
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[HeadlessTest]
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public partial class LegacySkinAnimationTest : OsuTestScene
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{
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private const string animation_name = "animation";
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private const int frame_count = 6;
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[Resolved]
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private IRenderer renderer { get; set; }
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[Cached(typeof(IAnimationTimeReference))]
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private TestAnimationTimeReference animationTimeReference = new TestAnimationTimeReference();
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private TextureAnimation animation;
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[Test]
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public void TestAnimationTimeReferenceChange()
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{
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AddStep("get animation", () =>
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{
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ISkin skin = new TestSkin(renderer);
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Add(animation = (TextureAnimation)skin.GetAnimation(animation_name, true, false));
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});
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AddAssert("frame count correct", () => animation.FrameCount == frame_count);
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assertPlaybackPosition(0);
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AddStep("set start time to 1000", () => animationTimeReference.AnimationStartTime.Value = 1000);
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assertPlaybackPosition(0);
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AddStep("set current time to 500", () => animationTimeReference.ManualClock.CurrentTime = 500);
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assertPlaybackPosition(0);
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}
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private void assertPlaybackPosition(double expectedPosition)
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=> AddAssert($"playback position is {expectedPosition}", () => animation.PlaybackPosition == expectedPosition);
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private class TestSkin : ISkin
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{
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private static readonly string[] lookup_names = Enumerable.Range(0, frame_count).Select(frame => $"{animation_name}-{frame}").ToArray();
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private readonly IRenderer renderer;
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public TestSkin(IRenderer renderer)
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{
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this.renderer = renderer;
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}
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
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{
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return lookup_names.Contains(componentName) ? renderer.WhitePixel : null;
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}
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public Drawable GetDrawableComponent(ISkinComponentLookup lookup) => throw new NotSupportedException();
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public ISample GetSample(ISampleInfo sampleInfo) => throw new NotSupportedException();
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotSupportedException();
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}
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private class TestAnimationTimeReference : IAnimationTimeReference
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{
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public ManualClock ManualClock { get; }
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public IFrameBasedClock Clock { get; }
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public Bindable<double> AnimationStartTime { get; } = new BindableDouble();
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public TestAnimationTimeReference()
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{
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ManualClock = new ManualClock();
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Clock = new FramedClock(ManualClock);
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}
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}
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}
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}
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