osu/osu.Game.Rulesets.Taiko/Judgements
Dean Herbert ffc7eaa3f2 Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.

This fixes BananaShower and JuiceStreams in osu!catch.

This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
..
TaikoDrumRollJudgement.cs Apply more missed cases 2019-04-01 12:44:46 +09:00
TaikoDrumRollTickJudgement.cs Apply more missed cases 2019-04-01 12:44:46 +09:00
TaikoJudgement.cs Apply more missed cases 2019-04-01 12:44:46 +09:00
TaikoStrongJudgement.cs
TaikoSwellJudgement.cs Apply more missed cases 2019-04-01 12:44:46 +09:00