osu/osu.Game.Tests/Visual/Editing
Salman Ahmed beee318acc Add more distance between each hit object in editor selection test
To avoid potentially hovering over the rotation control instead of wherever the test desired to move the mouse to.
2021-04-26 01:45:52 +03:00
..
TestSceneBeatDivisorControl.cs
TestSceneBlueprintSelection.cs Add failing test scene 2021-03-19 22:44:33 +01:00
TestSceneComposeScreen.cs
TestSceneComposeSelectBox.cs Remove leftover step 2021-04-25 20:13:01 +03:00
TestSceneDistanceSnapGrid.cs
TestSceneEditorBeatmapCreation.cs
TestSceneEditorChangeStates.cs
TestSceneEditorClipboard.cs Add test case failing on selection after paste 2021-04-18 20:28:39 +09:00
TestSceneEditorClock.cs Fix editor clock scene not re-enabling beatmap 2021-04-03 12:34:48 +02:00
TestSceneEditorComposeRadioButtons.cs
TestSceneEditorMenuBar.cs
TestSceneEditorSamplePlayback.cs
TestSceneEditorSeeking.cs Add failing test scene 2021-04-03 14:02:46 +02:00
TestSceneEditorSeekSnapping.cs
TestSceneEditorSelection.cs Add more distance between each hit object in editor selection test 2021-04-26 01:45:52 +03:00
TestSceneEditorSummaryTimeline.cs Remove unused using statements 2021-04-15 17:01:25 +09:00
TestSceneHitObjectComposer.cs
TestScenePlaybackControl.cs
TestSceneSetupScreen.cs
TestSceneTimelineBlueprintContainer.cs
TestSceneTimelineHitObjectBlueprint.cs Update visual appearance of timeline blueprints to close match new designs 2021-04-13 19:26:20 +09:00
TestSceneTimelineTickDisplay.cs
TestSceneTimingScreen.cs
TestSceneWaveform.cs
TestSceneZoomableScrollContainer.cs
TimelineTestScene.cs Update test scene to be able to see a bit more 2021-04-14 21:03:52 +09:00