mirror of https://github.com/ppy/osu
107 lines
3.6 KiB
C#
107 lines
3.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.UI.Scrolling;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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{
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public class HoldNotePlacementBlueprint : ManiaPlacementBlueprint<HoldNote>
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{
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private readonly EditBodyPiece bodyPiece;
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private readonly EditNotePiece headPiece;
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private readonly EditNotePiece tailPiece;
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[Resolved]
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private IScrollingInfo scrollingInfo { get; set; }
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public HoldNotePlacementBlueprint()
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: base(new HoldNote())
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{
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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bodyPiece = new EditBodyPiece { Origin = Anchor.TopCentre },
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headPiece = new EditNotePiece { Origin = Anchor.Centre },
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tailPiece = new EditNotePiece { Origin = Anchor.Centre }
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};
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}
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protected override void Update()
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{
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base.Update();
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if (Column != null)
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{
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headPiece.Y = Parent.ToLocalSpace(Column.ScreenSpacePositionAtTime(HitObject.StartTime)).Y;
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tailPiece.Y = Parent.ToLocalSpace(Column.ScreenSpacePositionAtTime(HitObject.EndTime)).Y;
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switch (scrollingInfo.Direction.Value)
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{
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case ScrollingDirection.Down:
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headPiece.Y -= headPiece.DrawHeight / 2;
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tailPiece.Y -= tailPiece.DrawHeight / 2;
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break;
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case ScrollingDirection.Up:
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headPiece.Y += headPiece.DrawHeight / 2;
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tailPiece.Y += tailPiece.DrawHeight / 2;
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break;
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}
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}
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var topPosition = new Vector2(headPiece.DrawPosition.X, Math.Min(headPiece.DrawPosition.Y, tailPiece.DrawPosition.Y));
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var bottomPosition = new Vector2(headPiece.DrawPosition.X, Math.Max(headPiece.DrawPosition.Y, tailPiece.DrawPosition.Y));
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bodyPiece.Position = topPosition;
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bodyPiece.Width = headPiece.Width;
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bodyPiece.Height = (bottomPosition - topPosition).Y;
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}
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protected override void OnMouseUp(MouseUpEvent e)
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{
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if (e.Button != MouseButton.Left)
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return;
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base.OnMouseUp(e);
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EndPlacement(true);
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}
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private double originalStartTime;
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public override void UpdatePosition(SnapResult result)
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{
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base.UpdatePosition(result);
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if (PlacementActive)
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{
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if (result.Time is double endTime)
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{
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HitObject.StartTime = endTime < originalStartTime ? endTime : originalStartTime;
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HitObject.Duration = Math.Abs(endTime - originalStartTime);
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}
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}
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else
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{
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if (result.Playfield != null)
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{
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headPiece.Width = tailPiece.Width = result.Playfield.DrawWidth;
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headPiece.X = tailPiece.X = ToLocalSpace(result.ScreenSpacePosition).X;
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}
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if (result.Time is double startTime)
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originalStartTime = HitObject.StartTime = startTime;
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}
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}
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}
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}
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