osu/osu.Game
2017-12-07 11:12:12 +01:00
..
Audio
Beatmaps Lock during validity checks 2017-12-01 22:43:49 +09:00
Configuration Remove precision limitation on chat height to allow pixel-perfect dragging 2017-11-28 12:09:44 +09:00
Database Perform a reload on objects when Refreshing them 2017-11-23 17:04:39 +09:00
Graphics Permitted nulls in ChatOverlay.load() so that in testing, no "OsuGame" instance is required. Also added null checks to the links' on click actions 2017-12-07 10:31:02 +01:00
Input Null-check in disposal of DatabasedKeyBindingInputManager 2017-11-13 13:58:44 +09:00
IO
IPC
Migrations Add migration for unique constraint on online id 2017-11-19 16:02:08 +09:00
Online Removed unnecessary copy (pass-by-reference anyways) 2017-12-07 11:12:12 +01:00
Overlays Permitted nulls in ChatOverlay.load() so that in testing, no "OsuGame" instance is required. Also added null checks to the links' on click actions 2017-12-07 10:31:02 +01:00
Properties
Rulesets Merge branch 'master' into performance-calculator 2017-11-29 18:37:07 +09:00
Screens Merge branch 'master' into fix-set-hidden-crash 2017-12-01 23:35:48 +09:00
Storyboards
Tests Add a notice when not logged in 2017-11-29 19:00:08 +09:00
Users Add hover/click sound effects to more stuff everywhere 2017-11-26 17:21:21 +09:00
app.config
OpenTK.dll.config
osu!.res
osu.Game.csproj Renamed ChatLinkSpriteText to ChatLink for convenience 2017-12-07 10:28:12 +01:00
osu.nuspec
OsuGame.cs Added centralised handling for some chat links 2017-12-06 16:41:57 +01:00
OsuGameBase.cs Fix DisposeTrack and improve AsyncLazy to support disposal 2017-11-30 05:05:07 +09:00
packages.config