osu/osu.Game/Screens/Edit
2021-04-15 15:29:22 +09:00
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Components Add rounded corners to timeline ticks display 2021-04-15 15:29:22 +09:00
Compose Simplify ExtendableCircle component 2021-04-13 14:57:02 +03:00
Design
Setup Swap order of background/audio track changing methods 2021-04-04 13:10:12 +02:00
Timing Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
Verify Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
BindableBeatDivisor.cs Adjust timeline ticks to be more visible 2021-03-19 19:45:00 +09:00
ClipboardContent.cs
Editor.cs Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings 2021-04-14 14:31:03 +09:00
EditorBeatmap.cs Centralise cases of performing actions on the current selection 2021-02-26 14:15:13 +09:00
EditorChangeHandler.cs Fix state application always checking newest state for early abort, rather than current 2020-11-27 16:57:11 +09:00
EditorClock.cs Fix editor arrow seek snapping not updating after control point changes 2021-04-03 14:02:46 +02:00
EditorScreen.cs Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse 2021-01-04 16:56:37 +09:00
EditorScreenMode.cs Add verify tab 2021-03-28 17:36:22 +02:00
EditorScreenWithTimeline.cs Fix dependency not always available due to nested LoadComponentAsync call 2021-01-05 13:27:45 +09:00
EditorTable.cs Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs Add asserts of HitObjects indices 2020-11-08 00:18:38 +09:00
PromptForSaveDialog.cs
TransactionalCommitComponent.cs
WaveformOpacityMenu.cs Add editor waveform opacity selection to menu 2020-11-03 16:01:14 +09:00