mirror of https://github.com/ppy/osu
202 lines
7.4 KiB
C#
202 lines
7.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Testing;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Editing
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{
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public class TestSceneBeatDivisorControl : OsuManualInputManagerTestScene
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{
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private BeatDivisorControl beatDivisorControl;
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private BindableBeatDivisor bindableBeatDivisor;
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private SliderBar<int> tickSliderBar => beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
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private Triangle tickMarkerHead => tickSliderBar.ChildrenOfType<Triangle>().Single();
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[Cached]
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private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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Child = new PopoverContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = beatDivisorControl = new BeatDivisorControl(bindableBeatDivisor = new BindableBeatDivisor(16))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(90, 90)
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}
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};
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});
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[Test]
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public void TestBindableBeatDivisor()
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{
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AddRepeatStep("move previous", () => bindableBeatDivisor.Previous(), 2);
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AddAssert("divisor is 4", () => bindableBeatDivisor.Value == 4);
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AddRepeatStep("move next", () => bindableBeatDivisor.Next(), 1);
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AddAssert("divisor is 12", () => bindableBeatDivisor.Value == 8);
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}
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[Test]
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public void TestMouseInput()
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{
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AddStep("hold marker", () =>
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{
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InputManager.MoveMouseTo(tickMarkerHead.ScreenSpaceDrawQuad.Centre);
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InputManager.PressButton(MouseButton.Left);
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});
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AddStep("move to 8 and release", () =>
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{
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InputManager.MoveMouseTo(tickSliderBar.ScreenSpaceDrawQuad.Centre);
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InputManager.ReleaseButton(MouseButton.Left);
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});
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AddAssert("divisor is 8", () => bindableBeatDivisor.Value == 8);
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AddStep("hold marker", () => InputManager.PressButton(MouseButton.Left));
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AddStep("move to 16", () => InputManager.MoveMouseTo(getPositionForDivisor(16)));
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AddStep("move to ~10 and release", () =>
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{
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InputManager.MoveMouseTo(getPositionForDivisor(10));
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InputManager.ReleaseButton(MouseButton.Left);
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});
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AddAssert("divisor clamped to 8", () => bindableBeatDivisor.Value == 8);
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}
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private Vector2 getPositionForDivisor(int divisor)
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{
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float relativePosition = (float)Math.Clamp(divisor, 0, 16) / 16;
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var sliderDrawQuad = tickSliderBar.ScreenSpaceDrawQuad;
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return new Vector2(
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sliderDrawQuad.TopLeft.X + sliderDrawQuad.Width * relativePosition,
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sliderDrawQuad.Centre.Y
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);
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}
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[Test]
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public void TestBeatChevronNavigation()
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{
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switchBeatSnap(1);
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assertBeatSnap(1);
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switchBeatSnap(3);
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assertBeatSnap(8);
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switchBeatSnap(-1);
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assertBeatSnap(4);
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switchBeatSnap(-3);
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assertBeatSnap(16);
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}
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[Test]
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public void TestBeatPresetNavigation()
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{
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assertPreset(BeatDivisorType.Common);
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switchPresets(1);
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assertPreset(BeatDivisorType.Triplets);
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switchPresets(1);
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assertPreset(BeatDivisorType.Common);
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switchPresets(-1);
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assertPreset(BeatDivisorType.Triplets);
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switchPresets(-1);
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assertPreset(BeatDivisorType.Common);
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setDivisorViaInput(3);
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assertPreset(BeatDivisorType.Triplets);
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setDivisorViaInput(8);
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assertPreset(BeatDivisorType.Common);
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setDivisorViaInput(15);
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assertPreset(BeatDivisorType.Custom, 15);
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switchBeatSnap(-1);
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assertBeatSnap(5);
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switchBeatSnap(-1);
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assertBeatSnap(3);
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setDivisorViaInput(5);
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assertPreset(BeatDivisorType.Custom, 15);
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switchPresets(1);
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assertPreset(BeatDivisorType.Common);
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switchPresets(-1);
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assertPreset(BeatDivisorType.Triplets);
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}
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private void switchBeatSnap(int direction) => AddRepeatStep($"move snap {(direction > 0 ? "forward" : "backward")}", () =>
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{
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int chevronIndex = direction > 0 ? 1 : 0;
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var chevronButton = beatDivisorControl.ChildrenOfType<BeatDivisorControl.ChevronButton>().ElementAt(chevronIndex);
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InputManager.MoveMouseTo(chevronButton);
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InputManager.Click(MouseButton.Left);
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}, Math.Abs(direction));
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private void assertBeatSnap(int expected) => AddAssert($"beat snap is {expected}",
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() => bindableBeatDivisor.Value == expected);
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private void switchPresets(int direction) => AddRepeatStep($"move presets {(direction > 0 ? "forward" : "backward")}", () =>
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{
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int chevronIndex = direction > 0 ? 3 : 2;
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var chevronButton = beatDivisorControl.ChildrenOfType<BeatDivisorControl.ChevronButton>().ElementAt(chevronIndex);
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InputManager.MoveMouseTo(chevronButton);
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InputManager.Click(MouseButton.Left);
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}, Math.Abs(direction));
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private void assertPreset(BeatDivisorType type, int? maxDivisor = null)
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{
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AddAssert($"preset is {type}", () => bindableBeatDivisor.ValidDivisors.Value.Type == type);
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if (type == BeatDivisorType.Custom)
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{
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Debug.Assert(maxDivisor != null);
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AddAssert($"max divisor is {maxDivisor}", () => bindableBeatDivisor.ValidDivisors.Value.Presets.Max() == maxDivisor.Value);
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}
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}
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private void setDivisorViaInput(int divisor)
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{
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AddStep("open divisor input popover", () =>
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{
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var button = beatDivisorControl.ChildrenOfType<BeatDivisorControl.DivisorDisplay>().Single();
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InputManager.MoveMouseTo(button);
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InputManager.Click(MouseButton.Left);
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});
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BeatDivisorControl.CustomDivisorPopover popover = null;
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AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<BeatDivisorControl.CustomDivisorPopover>().SingleOrDefault()) != null && popover.IsLoaded);
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AddStep($"set divisor to {divisor}", () =>
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{
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var textBox = popover.ChildrenOfType<TextBox>().Single();
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InputManager.MoveMouseTo(textBox);
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InputManager.Click(MouseButton.Left);
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textBox.Text = divisor.ToString();
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InputManager.Key(Key.Enter);
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});
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AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<BeatDivisorControl.CustomDivisorPopover>().Any());
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}
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}
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}
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