osu/osu.Game/Screens
Dean Herbert af18d25357 Move some styling inside BeatmapInfoWedge and fix initial transition happening too early. 2016-11-26 17:31:35 +09:00
..
Backgrounds Do not change depth value of drawables currently contained within a container. 2016-11-24 13:23:05 +09:00
Charts Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Direct Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Edit Initial implementation of a beatmap carousell and various minor improvements to song select. 2016-11-20 20:34:16 +01:00
Menu Initial implementation of a beatmap carousell and various minor improvements to song select. 2016-11-20 20:34:16 +01:00
Multiplayer Initial implementation of a beatmap carousell and various minor improvements to song select. 2016-11-20 20:34:16 +01:00
Play Remove HitJudgementResolver; reimplement in DrawableHitObject. 2016-11-26 16:51:51 +09:00
Ranking Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Select Move some styling inside BeatmapInfoWedge and fix initial transition happening too early. 2016-11-26 17:31:35 +09:00
BackgroundMode.cs Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
GameModeWhiteBox.cs Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
OsuGameMode.cs ShowToolbar -> ShowOverlays; include MusicController. 2016-11-15 20:55:57 +09:00