osu/osu.Game/Overlays/Mods/DifficultyReductionSection.cs
2017-03-01 20:57:33 -04:00

58 lines
1.7 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Modes;
using osu.Game.Overlays.Mods;
namespace osu.Game
{
public class DifficultyReductionSection : ModSection
{
public ModButton EasyButton => Buttons[0];
public ModButton NoFailButton => Buttons[1];
public ModButton HalfTimeButton => Buttons[2];
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Green;
SelectedColour = colours.GreenLight;
}
public DifficultyReductionSection()
{
Header = @"Gameplay Difficulty Reduction";
//Buttons = new ModButton[]
//{
// new ModButton
// {
// ToggleKey = Key.Q,
// Mods = new Mod[]
// {
// new ModEasy(),
// },
// },
// new ModButton
// {
// ToggleKey = Key.W,
// Mods = new Mod[]
// {
// new ModNoFail(),
// },
// },
// new ModButton
// {
// ToggleKey = Key.E,
// Mods = new Mod[]
// {
// new ModHalfTime(),
// },
// },
//};
}
}
}