osu/osu.Game.Rulesets.Catch
2020-09-29 16:33:38 +09:00
..
Beatmaps Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Difficulty Move MaxCombo to base DifficultyAttributes 2020-08-28 19:16:20 +09:00
Judgements Use new hit results in catch 2020-09-29 16:33:38 +09:00
MathUtils
Mods Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
Objects Use new hit results in catch 2020-09-29 16:33:38 +09:00
Properties
Replays Fix autoplay generators failing on empty hitobjects lists 2020-09-28 15:38:54 +09:00
Resources/Testing/Beatmaps Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
Scoring Update judgement processors with new hit results 2020-09-29 16:33:38 +09:00
Skinning Disable rewind handling 2020-09-22 13:17:53 +09:00
UI Use new hit results in catch 2020-09-29 16:33:38 +09:00
CatchInputManager.cs
CatchRuleset.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
CatchSkinComponent.cs
CatchSkinComponents.cs Add support to use legacy combo fonts for the counter on legacy skins 2020-08-03 21:40:20 +03:00
osu.Game.Rulesets.Catch.csproj