osu/osu.Game/Rulesets/Edit
Dean Herbert 7dc03097ff Change distance snap to never account for slider velocity
This is a nuanced detail that was implemented incorrectly from the
outset. When mapping, generally a mapper chooses the distance spacing
with no regard to the SV. It has always been common to have a lower
or higher distance spacing than SV, but with the way the lazer editor
has worked, the SV was multiplied into the distance snap grid display,
incorectly changing its spacing depending on the "reference object"
(which is usually the previous hitobject chronologically).
2022-10-21 21:51:24 +09:00
..
Checks Migrate the majority of existing file lookups to use new extension methods 2022-08-10 16:01:16 +09:00
Tools Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapVerifier.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapVerifierContext.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DistancedHitObjectComposer.cs Change distance snap to never account for slider velocity 2022-10-21 21:51:24 +09:00
DrawableEditorRulesetWrapper.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorToolboxGroup.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ExpandingToolboxContainer.cs Adjust paddings to feel better now that backgrounds are visible of toolboxes 2022-10-18 14:38:45 +09:00
HitObjectComposer.cs Fix osu! editor padding being applied to toolboxes 2022-10-18 14:32:00 +09:00
HitObjectSelectionBlueprint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatSnapProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapVerifier.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IDistanceSnapProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IPositionSnapProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PlacementBlueprint.cs Update parameter discards 2022-06-24 21:26:19 +09:00
SelectionBlueprint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SnapResult.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SnapType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00