mirror of https://github.com/ppy/osu
168 lines
5.6 KiB
C#
168 lines
5.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osuTK;
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using osuTK.Graphics;
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using Realms;
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namespace osu.Game.Overlays.Music
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{
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public partial class PlaylistOverlay : VisibilityContainer
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{
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private const float transition_duration = 600;
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public const float PLAYLIST_HEIGHT = 510;
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private readonly BindableList<Live<BeatmapSetInfo>> beatmapSets = new BindableList<Live<BeatmapSetInfo>>();
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private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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[Resolved]
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private RealmAccess realm { get; set; }
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private IDisposable beatmapSubscription;
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private FilterControl filter;
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private Playlist list;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, Bindable<WorkingBeatmap> beatmap)
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{
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this.beatmap.BindTo(beatmap);
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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CornerRadius = 5,
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Masking = true,
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(40),
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Radius = 5,
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},
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Children = new Drawable[]
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{
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new Box
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{
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Colour = colours.Gray3,
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RelativeSizeAxes = Axes.Both,
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},
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list = new Playlist
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 95, Bottom = 10, Right = 10 },
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RequestSelection = itemSelected
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},
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filter = new FilterControl
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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FilterChanged = criteria => list.Filter(criteria),
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Padding = new MarginPadding(10),
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},
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},
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},
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};
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filter.Search.OnCommit += (_, _) =>
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{
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list.FirstVisibleSet?.PerformRead(set =>
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{
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BeatmapInfo toSelect = set.Beatmaps.FirstOrDefault();
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if (toSelect != null)
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{
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beatmap.Value = beatmaps.GetWorkingBeatmap(toSelect);
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beatmap.Value.Track.Restart();
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}
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});
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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beatmapSubscription = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>().Where(s => !s.DeletePending), beatmapsChanged);
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list.Items.BindTo(beatmapSets);
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beatmap.BindValueChanged(working => list.SelectedSet.Value = working.NewValue.BeatmapSetInfo.ToLive(realm), true);
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}
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private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet changes)
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{
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if (changes == null)
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{
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beatmapSets.Clear();
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// must use AddRange to avoid RearrangeableList sort overhead per add op.
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beatmapSets.AddRange(sender.Select(b => b.ToLive(realm)));
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return;
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}
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foreach (int i in changes.InsertedIndices)
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beatmapSets.Insert(i, sender[i].ToLive(realm));
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foreach (int i in changes.DeletedIndices.OrderByDescending(i => i))
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beatmapSets.RemoveAt(i);
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}
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protected override void PopIn()
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{
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filter.Search.HoldFocus = true;
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Schedule(() => filter.Search.TakeFocus());
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this.ResizeTo(new Vector2(1, RelativeSizeAxes.HasFlagFast(Axes.Y) ? 1f : PLAYLIST_HEIGHT), transition_duration, Easing.OutQuint);
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this.FadeIn(transition_duration, Easing.OutQuint);
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}
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protected override void PopOut()
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{
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filter.Search.HoldFocus = false;
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this.ResizeTo(new Vector2(1, 0), transition_duration, Easing.OutQuint);
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this.FadeOut(transition_duration);
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}
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private void itemSelected(Live<BeatmapSetInfo> beatmapSet)
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{
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beatmapSet.PerformRead(set =>
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{
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if (set.Equals((beatmap.Value?.BeatmapSetInfo)))
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{
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beatmap.Value?.Track.Seek(0);
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return;
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}
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beatmap.Value = beatmaps.GetWorkingBeatmap(set.Beatmaps.First());
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beatmap.Value.Track.Restart();
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});
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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beatmapSubscription?.Dispose();
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}
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}
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}
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