osu/osu.Game/Input/Bindings
Bartłomiej Dach 5454d1caa1
Remove global action container input queue workaround
As described in #24248, the workaround employed by
`GlobalActionContainer`, wherein it tried to handle actions with
priority before its children by being placed in front of the children
and not _actually containing_ said children, is blocking the resolution
of some rather major input handling issues that allow key releases to be
received by deparented drawables.

To resolve, migrate `GlobalActionContainer` to use `Prioritised`, which
can be done without regressing certain mouse button flows after
ppy/osu-framework#5966.
2023-08-21 17:54:08 +02:00
..
DatabasedKeyBindingContainer.cs Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
GlobalActionContainer.cs Remove global action container input queue workaround 2023-08-21 17:54:08 +02:00
RealmKeyBinding.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00