osu/osu.Game.Rulesets.Taiko/UI
2020-04-27 16:13:28 +09:00
..
DrawableTaikoJudgement.cs
DrawableTaikoRuleset.cs Combine hit types and remove old drumroll hits using a more efficient method 2020-04-27 16:13:28 +09:00
DrumRollHitContainer.cs Combine hit types and remove old drumroll hits using a more efficient method 2020-04-27 16:13:28 +09:00
HitExplosion.cs Add support for hit explosions 2020-04-27 12:23:53 +09:00
InputDrum.cs Adjust input drum to work with new playfield changes 2020-04-23 12:49:53 +09:00
KiaiHitExplosion.cs Add support for hit explosions 2020-04-27 12:23:53 +09:00
PlayfieldBackgroundLeft.cs Move playfield background implementation to its own file 2020-04-23 13:23:49 +09:00
PlayfieldBackgroundRight.cs Move playfield background implementation to its own file 2020-04-23 13:23:49 +09:00
TaikoHitTarget.cs Rename taiko HitTarget classes to avoid conflict with mania 2020-04-23 12:11:30 +09:00
TaikoPlayfield.cs Combine hit types and remove old drumroll hits using a more efficient method 2020-04-27 16:13:28 +09:00
TaikoPlayfieldAdjustmentContainer.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
TaikoReplayRecorder.cs Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00