osu/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleSelectionBluepr...

24 lines
903 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
public class SliderCircleSelectionBlueprint : OsuSelectionBlueprint
{
public SliderCircleSelectionBlueprint(DrawableOsuHitObject hitObject, Slider slider, SliderPosition position)
: base(hitObject)
{
InternalChild = new SliderCirclePiece(slider, position);
Select();
}
// Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input.
public override bool HandlePositionalInput => false;
}
}