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mirror of https://github.com/ppy/osu synced 2024-12-16 03:45:46 +00:00
osu/osu.Game
2021-03-18 16:20:31 -07:00
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Audio
Beatmaps Start the editor with empty artist/creator/difficulty name fields 2021-03-17 16:47:12 +09:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration Trim yet another array copy 2021-02-27 15:46:18 +01:00
Database Fix seemingly innocent logic change causing breakage in score imports 2021-03-15 14:20:59 +09:00
Extensions
Graphics Fix LabelledTextBox not correctly forwarding focus to its underlying TextBox component 2021-03-17 16:56:58 +09:00
Input
IO Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations
Online Merge branch 'master' into configure-await-false 2021-03-08 22:24:29 +09:00
Overlays Remove skype 2021-03-15 10:07:50 -07:00
Properties
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge pull request from bdach/ruleset-filter-v3 2021-03-08 23:23:24 +09:00
Scoring Extract requerying of navigational properties from DbContext 2021-03-14 19:34:53 +03:00
Screens Further simplify logic 2021-03-18 16:20:31 -07:00
Skinning Move skin requery logic into extension methods 2021-03-15 13:11:58 +09:00
Storyboards Fix xmldoc explaining incorrect behaviour 2021-03-11 12:15:59 +09:00
Tests Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Updater Update framework 2021-03-09 14:27:29 +09:00
Users Remove skype 2021-03-15 10:07:50 -07:00
Utils Remove easy to remove finalizers 2021-03-02 16:07:09 +09:00
osu!.res
osu.Game.csproj Update Microsoft.EntityFrameworkCore 2021-03-11 19:23:56 +03:00
OsuGame.cs Remove newline 2021-03-16 10:58:42 +09:00
OsuGameBase.cs Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00