osu/osu.Game.Rulesets.Catch/Objects/Drawables
ekrctb b8f1c499a4 Allow PulpFormation to update formation dynamically
Pulps are lazily allocated but never deallocated for a DrawableFruit
2020-12-07 13:56:22 +09:00
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Pieces Allow PulpFormation to update formation dynamically 2020-12-07 13:56:22 +09:00
DrawableBanana.cs Make RandomSeed a property, not a bindable 2020-12-02 20:53:47 +09:00
DrawableBananaShower.cs Use hit object pooling for BananaShower. 2020-11-30 19:22:40 +09:00
DrawableCatchHitObject.cs Merge branch 'master' into caught-object-refactor 2020-12-04 14:12:33 +09:00
DrawableDroplet.cs Refactor catch default piece to allow reuse 2020-12-07 13:14:00 +09:00
DrawableFruit.cs Refactor catch default piece to allow reuse 2020-12-07 13:14:00 +09:00
DrawableJuiceStream.cs Use hit object pooling for JuiceStream. 2020-11-30 19:19:14 +09:00
DrawablePalpableCatchHitObject.cs Simplify the fruit stacking code 2020-12-03 16:44:36 +09:00
DrawableTinyDroplet.cs Use hit object pooling for Droplet and TinyDroplet. 2020-11-30 19:04:09 +09:00