mirror of
https://github.com/ppy/osu
synced 2024-12-09 08:30:36 +00:00
151 lines
4.7 KiB
C#
151 lines
4.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Overlays.Settings
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{
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public abstract class SettingsSection : Container, IHasFilterableChildren
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{
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protected FillFlowContainer FlowContent;
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protected override Container<Drawable> Content => FlowContent;
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private IBindable<SettingsSection> selectedSection;
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private OsuSpriteText header;
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public abstract Drawable CreateIcon();
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public abstract LocalisableString Header { get; }
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public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
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public virtual IEnumerable<string> FilterTerms => new[] { Header.ToString() };
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public const int ITEM_SPACING = 14;
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private const int header_size = 24;
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private const int border_size = 4;
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public bool MatchingFilter
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{
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set => this.FadeTo(value ? 1 : 0);
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}
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public bool FilteringActive { get; set; }
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[Resolved]
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private SettingsPanel settingsPanel { get; set; }
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protected SettingsSection()
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{
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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FlowContent = new FillFlowContainer
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{
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Margin = new MarginPadding
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{
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Top = 36
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},
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Spacing = new Vector2(0, ITEM_SPACING),
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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};
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider, OsuColour colours)
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{
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AddRangeInternal(new Drawable[]
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{
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new Box
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{
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Name = "separator",
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Colour = colourProvider.Background6,
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RelativeSizeAxes = Axes.X,
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Height = border_size,
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},
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new Container
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{
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Padding = new MarginPadding
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{
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Top = 28,
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Bottom = 40,
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},
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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header = new OsuSpriteText
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{
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Font = OsuFont.TorusAlternate.With(size: header_size),
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Text = Header,
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Margin = new MarginPadding
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{
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Horizontal = SettingsPanel.CONTENT_MARGINS
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}
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},
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FlowContent
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}
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},
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});
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selectedSection = settingsPanel.CurrentSection.GetBoundCopy();
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selectedSection.BindValueChanged(_ => updateContentFade(), true);
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}
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private bool isCurrentSection => selectedSection.Value == this;
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protected override bool OnHover(HoverEvent e)
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{
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updateContentFade();
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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updateContentFade();
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base.OnHoverLost(e);
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}
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protected override bool OnClick(ClickEvent e)
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{
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if (!isCurrentSection)
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settingsPanel.SectionsContainer.ScrollTo(this);
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return base.OnClick(e);
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}
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protected override bool ShouldBeConsideredForInput(Drawable child) =>
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// only the current section should accept input.
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// this provides the behaviour of the first click scrolling the target section to the centre of the screen.
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isCurrentSection;
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private void updateContentFade()
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{
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float contentFade = 1;
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float headerFade = 1;
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if (!isCurrentSection)
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{
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contentFade = 0.25f;
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headerFade = IsHovered ? 0.5f : 0.25f;
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}
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header.FadeTo(headerFade, 500, Easing.OutQuint);
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FlowContent.FadeTo(contentFade, 500, Easing.OutQuint);
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}
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}
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}
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