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https://github.com/ppy/osu
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31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Humanizer;
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namespace osu.Game.Utils
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{
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public static class FormatUtils
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{
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/// <summary>
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/// Turns the provided accuracy into a percentage with 2 decimal places.
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/// </summary>
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/// <param name="accuracy">The accuracy to be formatted</param>
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/// <returns>formatted accuracy in percentage</returns>
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public static string FormatAccuracy(this double accuracy) => $"{accuracy:0.00%}";
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/// <summary>
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/// Turns the provided accuracy into a percentage with 2 decimal places.
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/// </summary>
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/// <param name="accuracy">The accuracy to be formatted</param>
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/// <returns>formatted accuracy in percentage</returns>
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public static string FormatAccuracy(this decimal accuracy) => $"{accuracy:0.00}%";
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/// <summary>
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/// Formats the supplied rank/leaderboard position in a consistent, simplified way.
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/// </summary>
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/// <param name="rank">The rank/position to be formatted.</param>
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public static string FormatRank(this int rank) => rank.ToMetric(decimals: rank < 100_000 ? 1 : 0);
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}
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}
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