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https://github.com/ppy/osu
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74 lines
2.8 KiB
C#
74 lines
2.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Configuration;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Tests.Mods
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{
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[TestFixture]
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public class SettingsSourceAttributeTest
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{
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[Test]
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public void TestOrdering()
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{
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var objectWithSettings = new ClassWithSettings();
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var orderedSettings = objectWithSettings.GetOrderedSettingsSourceProperties().ToArray();
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Assert.That(orderedSettings, Has.Length.EqualTo(4));
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Assert.That(orderedSettings[0].Item2.Name, Is.EqualTo(nameof(ClassWithSettings.FirstSetting)));
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Assert.That(orderedSettings[1].Item2.Name, Is.EqualTo(nameof(ClassWithSettings.SecondSetting)));
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Assert.That(orderedSettings[2].Item2.Name, Is.EqualTo(nameof(ClassWithSettings.ThirdSetting)));
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Assert.That(orderedSettings[3].Item2.Name, Is.EqualTo(nameof(ClassWithSettings.UnorderedSetting)));
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}
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[Test]
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public void TestCustomControl()
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{
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var objectWithCustomSettingControl = new ClassWithCustomSettingControl();
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var settings = objectWithCustomSettingControl.CreateSettingsControls().ToArray();
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Assert.That(settings, Has.Length.EqualTo(1));
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Assert.That(settings[0], Is.TypeOf<CustomSettingsControl>());
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}
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private class ClassWithSettings
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{
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[SettingSource("Unordered setting", "Should be last")]
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public BindableFloat UnorderedSetting { get; set; } = new BindableFloat();
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[SettingSource("Second setting", "Another description", 2)]
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public BindableBool SecondSetting { get; set; } = new BindableBool();
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[SettingSource("First setting", "A description", 1)]
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public BindableDouble FirstSetting { get; set; } = new BindableDouble();
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[SettingSource("Third setting", "Yet another description", 3)]
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public BindableInt ThirdSetting { get; set; } = new BindableInt();
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}
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private class ClassWithCustomSettingControl
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{
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[SettingSource("Custom setting", "Should be a custom control", SettingControlType = typeof(CustomSettingsControl))]
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public BindableInt UnorderedSetting { get; set; } = new BindableInt();
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}
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private class CustomSettingsControl : SettingsItem<int>
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{
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protected override Drawable CreateControl() => new CustomControl();
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private class CustomControl : Drawable, IHasCurrentValue<int>
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{
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public Bindable<int> Current { get; set; } = new Bindable<int>();
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}
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}
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}
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}
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