osu/osu.Game/Tests/Visual
Dan Balasescu bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
..
Multiplayer Extract room request handling logic to its own class 2021-08-19 06:24:06 +03:00
OnlinePlay Remove unused using 2021-08-19 06:30:23 +03:00
Spectator
DependencyProvidingContainer.cs
EditorClockTestScene.cs
EditorTestScene.cs Split out `IModelDownloader` and also split apart `ScoreManager` 2021-09-30 18:25:20 +09:00
LegacySkinPlayerTestScene.cs
ModPerfectTestScene.cs
ModTestScene.cs
OsuGameTestScene.cs Group applicable comment above new addition 2021-10-07 16:50:05 +09:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Remove popover container from manual input manager test scene 2021-08-28 20:20:42 +02:00
OsuTestScene.cs Avoid loading unnecessary fonts in headless testing 2021-09-07 00:45:53 +09:00
PlacementBlueprintTestScene.cs Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
PlayerTestScene.cs Refactor exposed mod retrieval methods for better safety 2021-09-10 11:09:13 +09:00
RateAdjustedBeatmapTestScene.cs
ScreenTestScene.cs Remove unused using statement 2021-10-06 05:30:49 +09:00
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs
TestPlayer.cs Replace all basic usages 2021-10-02 02:22:23 +09:00
TestReplayPlayer.cs
TestUserLookupCache.cs Fix participant panel null user test no longer functioning properly 2021-08-16 09:07:00 +03:00