osu/osu.Game/Graphics
Berkan Diler fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
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Backgrounds Use MathF instead of Math- functions when possible 2019-11-25 00:45:42 +01:00
Containers Combine and simplify beatmap change logic 2019-11-22 02:32:02 +09:00
Cursor Use float types for cursor sizes 2019-09-03 01:28:51 +03:00
OpenGL/Vertices Fix FTB causing flashlight to block vision correctly 2019-07-23 15:17:02 +09:00
Sprites Use costum displaying text for inherited references. 2019-11-18 15:29:18 +08:00
UserInterface .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
UserInterfaceV2 Expose Current bindable in LabelledComponents 2019-10-28 16:24:28 +09:00
DrawableDate.cs Add a fallback for humanizer localization failure 2019-07-30 14:06:08 +09:00
IHasAccentColour.cs
OsuColour.cs Replace DifficultyColouredContainer with a more scalable solution 2019-08-17 15:16:24 +09:00
OsuFont.cs Apply more cases/fix some existing ones 2019-05-07 13:23:09 +09:00
OsuIcon.cs
ScreenshotManager.cs Wait for cursor hiding using ManualResetEventSlim 2019-09-14 17:08:56 +03:00