mirror of
https://github.com/ppy/osu
synced 2024-12-09 16:39:15 +00:00
155 lines
4.3 KiB
C#
155 lines
4.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays
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{
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public abstract class OverlayTabControl<T> : OsuTabControl<T>
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{
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private readonly Box bar;
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protected float BarHeight
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{
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set => bar.Height = value;
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}
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public override Color4 AccentColour
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{
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get => base.AccentColour;
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set
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{
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base.AccentColour = value;
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bar.Colour = value;
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}
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}
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protected OverlayTabControl()
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{
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TabContainer.Masking = false;
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TabContainer.Spacing = new Vector2(20, 0);
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AddInternal(bar = new Box
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{
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft
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});
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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AccentColour = colourProvider.Highlight1;
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}
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protected override Dropdown<T> CreateDropdown() => null;
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protected override TabItem<T> CreateTabItem(T value) => new OverlayTabItem(value);
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protected class OverlayTabItem : TabItem<T>, IHasAccentColour
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{
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protected readonly ExpandingBar Bar;
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protected readonly OsuSpriteText Text;
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private Color4 accentColour;
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public Color4 AccentColour
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{
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get => accentColour;
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set
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{
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if (accentColour == value)
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return;
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accentColour = value;
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Bar.Colour = value;
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updateState();
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}
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}
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public OverlayTabItem(T value)
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: base(value)
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{
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AutoSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.Y;
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Children = new Drawable[]
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{
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Text = new OsuSpriteText
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{
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Margin = new MarginPadding { Bottom = 10 },
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Font = OsuFont.GetFont(),
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},
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Bar = new ExpandingBar
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{
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Anchor = Anchor.BottomCentre,
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ExpandedSize = 5f,
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CollapsedSize = 0
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},
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new HoverClickSounds()
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};
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}
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protected override bool OnHover(HoverEvent e)
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{
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base.OnHover(e);
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if (!Active.Value)
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HoverAction();
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return true;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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if (!Active.Value)
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UnhoverAction();
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}
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protected override void OnActivated()
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{
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HoverAction();
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Text.Font = Text.Font.With(weight: FontWeight.Bold);
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Text.FadeColour(Color4.White, 120, Easing.InQuad);
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}
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protected override void OnDeactivated()
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{
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UnhoverAction();
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Text.Font = Text.Font.With(weight: FontWeight.Medium);
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}
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private void updateState()
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{
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if (Active.Value)
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OnActivated();
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else
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OnDeactivated();
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}
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protected virtual void HoverAction() => Bar.Expand();
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protected virtual void UnhoverAction()
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{
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Bar.Collapse();
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Text.FadeColour(AccentColour, 120, Easing.InQuad);
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}
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}
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}
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}
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