osu/osu.Game.Rulesets.Taiko/UI
smoogipoo cb6b35116a Merge branch 'master' into scoring-standardisation 2020-10-01 12:28:51 +09:00
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DefaultHitExplosion.cs Fix potential taiko crash on rewind 2020-09-25 19:25:58 +09:00
DrawableTaikoJudgement.cs
DrawableTaikoMascot.cs Use new hit results in taiko 2020-09-29 16:33:38 +09:00
DrawableTaikoRuleset.cs Merge branch 'master' into fix-taiko-scroller-time-control 2020-05-14 17:04:09 +09:00
DrumRollHitContainer.cs
HitExplosion.cs Look up both sprites for legacy explosions 2020-09-27 16:06:59 +02:00
InputDrum.cs Adjust InputDrum usage 2020-07-26 17:50:25 +02:00
KiaiHitExplosion.cs
PlayfieldBackgroundLeft.cs
PlayfieldBackgroundRight.cs
TaikoHitTarget.cs Improve quality of taiko hit target 2020-06-29 14:42:20 +09:00
TaikoMascotAnimation.cs Add support for indexless mascot texture lookups 2020-07-25 12:03:54 +02:00
TaikoMascotAnimationState.cs
TaikoPlayfield.cs Remove schedule causing default skin explosion regression 2020-09-27 15:23:34 +02:00
TaikoPlayfieldAdjustmentContainer.cs Reposition taiko playfield to be closer to the top of the screen 2020-05-12 15:51:59 +09:00
TaikoReplayRecorder.cs