osu/osu.Game.Tests/Visual/Gameplay
Lucas A 82e314da59 Fix merge conflicts. 2020-09-03 21:56:47 +02:00
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OsuPlayerTestScene.cs Rename abstract TestScene 2020-06-12 19:40:54 +09:00
TestSceneAllRulesetPlayers.cs Add regression test 2020-03-29 23:29:46 +09:00
TestSceneAutoplay.cs Make tests better 2020-07-15 16:42:37 +09:00
TestSceneBreakTracker.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneCompletionCancellation.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestSceneDrawableScrollingRuleset.cs Rename to IHasDuration 2020-05-27 12:38:39 +09:00
TestSceneFailAnimation.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneFailJudgement.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneFailingLayer.cs Rename fields for clarity 2020-06-26 19:39:53 +02:00
TestSceneFrameStabilityContainer.cs
TestSceneGameplayMenuOverlay.cs Add failing test case 2020-08-15 13:06:53 +02:00
TestSceneGameplayRewinding.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestSceneHUDOverlay.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneHitErrorMeter.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneHoldForMenuButton.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneKeyBindings.cs Remove not-implemented-exception 2020-04-20 09:57:46 +09:00
TestSceneKeyCounter.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneLeadIn.cs
TestSceneMedalOverlay.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneNightcoreBeatContainer.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestSceneOverlayActivation.cs Remove setting. 2020-08-16 17:18:40 +02:00
TestScenePause.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestScenePauseWhenInactive.cs Rename abstract TestScene 2020-06-12 19:40:54 +09:00
TestScenePlayerLoader.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestScenePlayerReferenceLeaking.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneReplay.cs Apply review suggestions. 2020-06-02 13:32:52 +02:00
TestSceneReplayDownloadButton.cs Fix potential nullref 2020-05-28 21:46:02 +09:00
TestSceneReplayRecorder.cs Update naming 2020-07-22 19:53:45 +09:00
TestSceneReplayRecording.cs Update naming 2020-07-22 19:53:45 +09:00
TestSceneReplaySettingsOverlay.cs Fix PlayerSettingsOverlay being shown by default 2019-10-28 18:37:58 +09:00
TestSceneScoreCounter.cs Remove counter sprite attributes for not being of any reasonable use 2020-08-19 07:44:45 +03:00
TestSceneScrollingHitObjects.cs Demonstrate failure case in visual test scene 2020-05-21 21:56:55 +02:00
TestSceneSkinnableDrawable.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
TestSceneSkinnableSound.cs Fix test failures due to gameplay clock not being unpaused 2020-07-28 17:09:38 +09:00
TestSceneSkipOverlay.cs Remove local reset method in GameplayClockContainer 2020-08-17 22:36:09 +09:00
TestSceneSliderPath.cs
TestSceneSongProgress.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneStarCounter.cs Split out test scene for StarCounter 2020-03-09 01:26:34 +09:00
TestSceneStoryboard.cs Fix storyboard test not actually working due to incorrect track referencing 2020-08-21 18:44:14 +09:00