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https://github.com/ppy/osu
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58 lines
1.5 KiB
C#
58 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Beatmaps.Drawables
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{
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[LongRunningLoad]
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public class BeatmapSetCover : Sprite
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{
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private readonly BeatmapSetInfo set;
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private readonly BeatmapSetCoverType type;
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public BeatmapSetCover(BeatmapSetInfo set, BeatmapSetCoverType type = BeatmapSetCoverType.Cover)
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{
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if (set == null)
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throw new ArgumentNullException(nameof(set));
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this.set = set;
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this.type = type;
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}
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[BackgroundDependencyLoader]
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private void load(LargeTextureStore textures)
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{
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string resource = null;
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switch (type)
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{
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case BeatmapSetCoverType.Cover:
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resource = set.OnlineInfo.Covers.Cover;
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break;
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case BeatmapSetCoverType.Card:
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resource = set.OnlineInfo.Covers.Card;
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break;
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case BeatmapSetCoverType.List:
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resource = set.OnlineInfo.Covers.List;
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break;
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}
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if (resource != null)
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Texture = textures.Get(resource);
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}
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}
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public enum BeatmapSetCoverType
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{
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Cover,
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Card,
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List,
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}
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}
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