mirror of
https://github.com/ppy/osu
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194 lines
6.1 KiB
C#
194 lines
6.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Music
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{
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public class PlaylistItem : RearrangeableListItem<BeatmapSetInfo>, IFilterable
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{
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private const float fade_duration = 100;
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public readonly Bindable<BeatmapSetInfo> SelectedSet = new Bindable<BeatmapSetInfo>();
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public Action<BeatmapSetInfo> RequestSelection;
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private PlaylistItemHandle handle;
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private TextFlowContainer text;
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private IEnumerable<Drawable> titleSprites;
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private ILocalisedBindableString titleBind;
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private ILocalisedBindableString artistBind;
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private Color4 hoverColour;
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private Color4 artistColour;
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public PlaylistItem(BeatmapSetInfo item)
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: base(item)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Padding = new MarginPadding { Left = 5 };
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FilterTerms = item.Metadata.SearchableTerms;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, LocalisationManager localisation)
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{
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hoverColour = colours.Yellow;
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artistColour = colours.Gray9;
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InternalChild = new GridContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Content = new[]
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{
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new Drawable[]
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{
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handle = new PlaylistItemHandle
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(12),
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Colour = colours.Gray5,
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AlwaysPresent = true,
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Alpha = 0
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},
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text = new OsuTextFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Left = 5 },
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},
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}
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},
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ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
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RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
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};
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titleBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.TitleUnicode, Model.Metadata.Title)));
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artistBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.ArtistUnicode, Model.Metadata.Artist)));
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artistBind.BindValueChanged(_ => recreateText(), true);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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SelectedSet.BindValueChanged(set =>
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{
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if (set.OldValue != Model && set.NewValue != Model)
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return;
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foreach (Drawable s in titleSprites)
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s.FadeColour(set.NewValue == Model ? hoverColour : Color4.White, fade_duration);
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}, true);
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}
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private void recreateText()
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{
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text.Clear();
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//space after the title to put a space between the title and artist
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titleSprites = text.AddText(titleBind.Value + @" ", sprite => sprite.Font = OsuFont.GetFont(weight: FontWeight.Regular)).OfType<SpriteText>();
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text.AddText(artistBind.Value, sprite =>
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{
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sprite.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold);
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sprite.Colour = artistColour;
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sprite.Padding = new MarginPadding { Top = 1 };
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});
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}
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protected override bool OnClick(ClickEvent e)
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{
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RequestSelection?.Invoke(Model);
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return true;
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}
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protected override bool IsDraggableAt(Vector2 screenSpacePos) => handle.HandlingDrag;
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protected override bool OnHover(HoverEvent e)
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{
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handle.UpdateHoverState(true);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e) => handle.UpdateHoverState(false);
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public IEnumerable<string> FilterTerms { get; }
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private bool matching = true;
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public bool MatchingFilter
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{
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get => matching;
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set
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{
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if (matching == value) return;
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matching = value;
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this.FadeTo(matching ? 1 : 0, 200);
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}
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}
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public bool FilteringActive { get; set; }
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private class PlaylistItemHandle : SpriteIcon
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{
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public bool HandlingDrag { get; private set; }
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private bool isHovering;
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public PlaylistItemHandle()
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{
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Icon = FontAwesome.Solid.Bars;
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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base.OnMouseDown(e);
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HandlingDrag = true;
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UpdateHoverState(isHovering);
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return false;
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}
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protected override void OnMouseUp(MouseUpEvent e)
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{
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base.OnMouseUp(e);
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HandlingDrag = false;
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UpdateHoverState(isHovering);
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}
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public void UpdateHoverState(bool hovering)
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{
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isHovering = hovering;
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if (isHovering || HandlingDrag)
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this.FadeIn(fade_duration);
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else
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this.FadeOut(fade_duration);
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}
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}
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}
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}
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