mirror of https://github.com/ppy/osu
36 lines
1.7 KiB
XML
36 lines
1.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
<PropertyGroup Label="Project">
|
|
<TargetFramework>net6.0</TargetFramework>
|
|
<OutputType>WinExe</OutputType>
|
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>
|
|
<AssemblyName>osu!</AssemblyName>
|
|
<Title>osu!</Title>
|
|
<Product>osu!(lazer)</Product>
|
|
<ApplicationIcon>lazer.ico</ApplicationIcon>
|
|
<ApplicationManifest>app.manifest</ApplicationManifest>
|
|
<Version>0.0.0</Version>
|
|
<FileVersion>0.0.0</FileVersion>
|
|
</PropertyGroup>
|
|
<PropertyGroup>
|
|
<StartupObject>osu.Desktop.Program</StartupObject>
|
|
</PropertyGroup>
|
|
<ItemGroup Label="Project References">
|
|
<ProjectReference Include="..\osu.Game.Tournament\osu.Game.Tournament.csproj" />
|
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
|
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
|
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
|
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
|
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
|
</ItemGroup>
|
|
<ItemGroup Label="Package References">
|
|
<PackageReference Include="Clowd.Squirrel" Version="2.9.42" />
|
|
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
|
|
<PackageReference Include="System.IO.Packaging" Version="6.0.0" />
|
|
<PackageReference Include="DiscordRichPresence" Version="1.1.1.14" />
|
|
</ItemGroup>
|
|
<ItemGroup Label="Resources">
|
|
<EmbeddedResource Include="lazer.ico" />
|
|
</ItemGroup>
|
|
</Project>
|