osu/osu.Game.Rulesets.Taiko/Objects
2020-12-07 12:30:25 +09:00
..
Drawables Adjust namespace 2020-12-07 12:30:25 +09:00
BarLine.cs
DrumRoll.cs Split out IHasPath from IHasCurve to better define hitobjects 2020-05-29 16:45:47 +09:00
DrumRollTick.cs
Hit.cs Add menus to mark as rim and strong 2020-05-29 16:45:47 +09:00
HitType.cs
IgnoreHit.cs
StrongHitObject.cs
Swell.cs Better guard against taiko swells becoming strong 2020-10-09 17:12:01 +09:00
SwellTick.cs
TaikoHitObject.cs Better guard against taiko swells becoming strong 2020-10-09 17:12:01 +09:00