osu/osu.Game.Rulesets.Taiko.Tests
Salman Ahmed 741fa20149
Use CreateRuleset() for editor test scenes as well
2020-06-04 00:47:10 +03:00
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Mods Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
Resources Remove pointless test resources 2020-05-14 09:58:58 +09:00
Skinning Merge branch 'master' into remove-requiredtypes 2020-05-16 18:28:14 +09:00
DrawableTestHit.cs Fix regressing hits test 2020-04-28 11:07:31 +09:00
TaikoBeatmapConversionTest.cs Add taiko type conversion test coverage 2020-05-19 09:43:05 +09:00
TaikoDifficultyCalculatorTest.cs
TaikoLegacyModConversionTest.cs
TestSceneEditor.cs Use CreateRuleset() for editor test scenes as well 2020-06-04 00:47:10 +03:00
TestSceneHits.cs Fix regressing hits test 2020-04-28 11:07:31 +09:00
TestSceneSampleOutput.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneSwellJudgements.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-04-23 16:25:33 +03:00
TestSceneTaikoHitObjectComposer.cs Split files out 2020-05-29 16:45:47 +09:00
TestSceneTaikoPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneTaikoSuddenDeath.cs Remove `PlayerTestScene` constructor and use `CreateRuleset` method instead 2020-04-17 11:17:51 +03:00
osu.Game.Rulesets.Taiko.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.5.0 to 16.6.1 2020-04-27 08:59:09 +00:00