osu/osu.Game/Graphics
Joseph Madamba 5e5c8e78a6 Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
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Backgrounds Fix storyboard samples rate not adjusted from actual gameplay mods 2022-03-02 20:56:18 +03:00
Containers Remove unnecessary bindable 2022-04-14 19:13:54 +09:00
Cursor Reduce 'cursor-tap' sample playback volume on MouseUp 2022-03-04 20:14:14 +09:00
OpenGL/Vertices
Sprites Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
UserInterface Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
UserInterfaceV2 Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
DateTooltip.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DrawableDate.cs Add back `.ToLocalTime()` call to `DrawableDate` 2021-12-16 18:25:29 +09:00
ErrorTextFlowContainer.cs
IHasAccentColour.cs
OsuColour.cs Add `OsuColour` method mapping colours from basic theme to mod types 2022-02-22 00:02:54 +01:00
OsuFont.cs
OsuIcon.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ParticleExplosion.cs
ParticleSpewer.cs Fix ParticleSpewer outputting NaN in vertices 2022-04-09 22:29:55 +09:00
ScreenshotManager.cs Split out `INotificationOverlay` to allow for easier testing 2022-04-18 20:14:01 +09:00