mirror of https://github.com/ppy/osu
393 lines
15 KiB
C#
393 lines
15 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Framework;
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namespace osu.Game.Beatmaps.Formats
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{
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public class LegacyBeatmapDecoder : LegacyDecoder<Beatmap>
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{
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public const int LATEST_VERSION = 14;
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private Beatmap beatmap;
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private ConvertHitObjectParser parser;
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private LegacySampleBank defaultSampleBank;
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private int defaultSampleVolume = 100;
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public static void Register()
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{
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AddDecoder<Beatmap>(@"osu file format v", m => new LegacyBeatmapDecoder(int.Parse(m.Split('v').Last())));
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}
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/// <summary>
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/// lazer's audio timings in general doesn't match stable. this is the result of user testing, albeit limited.
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/// This only seems to be required on windows. We need to eventually figure out why, with a bit of luck.
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/// </summary>
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public static int UniversalOffset => RuntimeInfo.OS == RuntimeInfo.Platform.Windows ? -22 : 0;
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/// <summary>
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/// Whether or not beatmap or runtime offsets should be applied. Defaults on; only disable for testing purposes.
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/// </summary>
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public bool ApplyOffsets = true;
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private readonly int offset = UniversalOffset;
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public LegacyBeatmapDecoder(int version = LATEST_VERSION) : base(version)
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{
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// BeatmapVersion 4 and lower had an incorrect offset (stable has this set as 24ms off)
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offset += FormatVersion < 5 ? 24 : 0;
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}
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protected override void ParseStreamInto(StreamReader stream, Beatmap beatmap)
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{
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this.beatmap = beatmap;
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this.beatmap.BeatmapInfo.BeatmapVersion = FormatVersion;
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base.ParseStreamInto(stream, beatmap);
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// Objects may be out of order *only* if a user has manually edited an .osu file.
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// Unfortunately there are ranked maps in this state (example: https://osu.ppy.sh/s/594828).
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// OrderBy is used to guarantee that the parsing order of hitobjects with equal start times is maintained (stably-sorted)
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// The parsing order of hitobjects matters in mania difficulty calculation
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this.beatmap.HitObjects = this.beatmap.HitObjects.OrderBy(h => h.StartTime).ToList();
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foreach (var hitObject in this.beatmap.HitObjects)
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hitObject.ApplyDefaults(this.beatmap.ControlPointInfo, this.beatmap.BeatmapInfo.BaseDifficulty);
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}
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protected override bool ShouldSkipLine(string line) => base.ShouldSkipLine(line) || line.StartsWith(" ") || line.StartsWith("_");
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protected override void ParseLine(Beatmap beatmap, Section section, string line)
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{
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switch (section)
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{
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case Section.General:
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handleGeneral(line);
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return;
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case Section.Editor:
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handleEditor(line);
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return;
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case Section.Metadata:
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handleMetadata(line);
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return;
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case Section.Difficulty:
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handleDifficulty(line);
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return;
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case Section.Events:
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handleEvent(line);
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return;
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case Section.TimingPoints:
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handleTimingPoint(line);
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return;
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case Section.HitObjects:
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handleHitObject(line);
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return;
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}
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base.ParseLine(beatmap, section, line);
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}
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private void handleGeneral(string line)
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{
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var pair = SplitKeyVal(line);
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var metadata = beatmap.BeatmapInfo.Metadata;
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switch (pair.Key)
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{
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case @"AudioFilename":
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metadata.AudioFile = pair.Value;
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break;
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case @"AudioLeadIn":
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beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
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break;
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case @"PreviewTime":
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metadata.PreviewTime = getOffsetTime(int.Parse(pair.Value));
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break;
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case @"Countdown":
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beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1;
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break;
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case @"SampleSet":
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defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
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break;
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case @"SampleVolume":
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defaultSampleVolume = int.Parse(pair.Value);
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break;
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case @"StackLeniency":
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beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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case @"Mode":
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beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
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switch (beatmap.BeatmapInfo.RulesetID)
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{
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case 0:
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parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
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break;
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case 1:
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parser = new Rulesets.Objects.Legacy.Taiko.ConvertHitObjectParser();
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break;
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case 2:
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parser = new Rulesets.Objects.Legacy.Catch.ConvertHitObjectParser();
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break;
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case 3:
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parser = new Rulesets.Objects.Legacy.Mania.ConvertHitObjectParser();
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break;
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}
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break;
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case @"LetterboxInBreaks":
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beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
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break;
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case @"SpecialStyle":
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beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1;
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break;
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case @"WidescreenStoryboard":
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beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1;
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break;
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}
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}
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private void handleEditor(string line)
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{
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var pair = SplitKeyVal(line);
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switch (pair.Key)
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{
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case @"Bookmarks":
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beatmap.BeatmapInfo.StoredBookmarks = pair.Value;
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break;
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case @"DistanceSpacing":
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beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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case @"BeatDivisor":
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beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value);
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break;
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case @"GridSize":
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beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value);
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break;
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case @"TimelineZoom":
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beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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}
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}
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private void handleMetadata(string line)
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{
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var pair = SplitKeyVal(line);
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var metadata = beatmap.BeatmapInfo.Metadata;
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switch (pair.Key)
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{
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case @"Title":
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metadata.Title = pair.Value;
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break;
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case @"TitleUnicode":
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metadata.TitleUnicode = pair.Value;
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break;
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case @"Artist":
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metadata.Artist = pair.Value;
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break;
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case @"ArtistUnicode":
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metadata.ArtistUnicode = pair.Value;
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break;
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case @"Creator":
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metadata.AuthorString = pair.Value;
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break;
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case @"Version":
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beatmap.BeatmapInfo.Version = pair.Value;
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break;
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case @"Source":
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beatmap.BeatmapInfo.Metadata.Source = pair.Value;
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break;
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case @"Tags":
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beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
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break;
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case @"BeatmapID":
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beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
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break;
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case @"BeatmapSetID":
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beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
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metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
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break;
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}
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}
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private void handleDifficulty(string line)
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{
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var pair = SplitKeyVal(line);
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var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
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switch (pair.Key)
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{
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case @"HPDrainRate":
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difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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case @"CircleSize":
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difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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case @"OverallDifficulty":
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difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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case @"ApproachRate":
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difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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case @"SliderMultiplier":
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difficulty.SliderMultiplier = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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case @"SliderTickRate":
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difficulty.SliderTickRate = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
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break;
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}
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}
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private void handleEvent(string line)
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{
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string[] split = line.Split(',');
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EventType type;
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if (!Enum.TryParse(split[0], out type))
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throw new InvalidDataException($@"Unknown event type {split[0]}");
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switch (type)
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{
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case EventType.Background:
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string filename = split[2].Trim('"');
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beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
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break;
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case EventType.Break:
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var breakEvent = new BreakPeriod
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{
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StartTime = getOffsetTime(double.Parse(split[1], NumberFormatInfo.InvariantInfo)),
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EndTime = getOffsetTime(double.Parse(split[2], NumberFormatInfo.InvariantInfo))
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};
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if (!breakEvent.HasEffect)
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return;
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beatmap.Breaks.Add(breakEvent);
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break;
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}
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}
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private void handleTimingPoint(string line)
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{
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try
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{
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string[] split = line.Split(',');
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double time = getOffsetTime(double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo));
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double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
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double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
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TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
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if (split.Length >= 3)
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timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]);
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LegacySampleBank sampleSet = defaultSampleBank;
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if (split.Length >= 4)
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sampleSet = (LegacySampleBank)int.Parse(split[3]);
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//SampleBank sampleBank = SampleBank.Default;
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//if (split.Length >= 5)
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// sampleBank = (SampleBank)int.Parse(split[4]);
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int sampleVolume = defaultSampleVolume;
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if (split.Length >= 6)
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sampleVolume = int.Parse(split[5]);
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bool timingChange = true;
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if (split.Length >= 7)
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timingChange = split[6][0] == '1';
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bool kiaiMode = false;
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bool omitFirstBarSignature = false;
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if (split.Length >= 8)
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{
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int effectFlags = int.Parse(split[7]);
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kiaiMode = (effectFlags & 1) > 0;
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omitFirstBarSignature = (effectFlags & 8) > 0;
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}
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string stringSampleSet = sampleSet.ToString().ToLower();
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if (stringSampleSet == @"none")
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stringSampleSet = @"normal";
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DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time);
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SampleControlPoint samplePoint = beatmap.ControlPointInfo.SamplePointAt(time);
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EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time);
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if (timingChange)
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{
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beatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint
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{
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Time = time,
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BeatLength = beatLength,
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TimeSignature = timeSignature
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});
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}
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if (speedMultiplier != difficultyPoint.SpeedMultiplier)
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{
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beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == time);
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beatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint
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{
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Time = time,
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SpeedMultiplier = speedMultiplier
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});
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}
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if (stringSampleSet != samplePoint.SampleBank || sampleVolume != samplePoint.SampleVolume)
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{
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beatmap.ControlPointInfo.SamplePoints.Add(new SampleControlPoint
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{
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Time = time,
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SampleBank = stringSampleSet,
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SampleVolume = sampleVolume
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});
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}
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if (kiaiMode != effectPoint.KiaiMode || omitFirstBarSignature != effectPoint.OmitFirstBarLine)
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{
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beatmap.ControlPointInfo.EffectPoints.Add(new EffectControlPoint
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{
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Time = time,
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KiaiMode = kiaiMode,
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OmitFirstBarLine = omitFirstBarSignature
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});
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}
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}
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catch (FormatException e)
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{
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}
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}
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private void handleHitObject(string line)
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{
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// If the ruleset wasn't specified, assume the osu!standard ruleset.
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if (parser == null)
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parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
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var obj = parser.Parse(line, getOffsetTime());
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if (obj != null)
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{
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beatmap.HitObjects.Add(obj);
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}
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}
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private int getOffsetTime(int time) => time + (ApplyOffsets ? offset : 0);
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private double getOffsetTime() => ApplyOffsets ? offset : 0;
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private double getOffsetTime(double time) => time + (ApplyOffsets ? offset : 0);
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}
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}
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