mirror of
https://github.com/ppy/osu
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52 lines
1.5 KiB
C#
52 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Screens.Edit.Timing
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{
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public class ControlPointSettings : CompositeDrawable
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{
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = colours.Gray3,
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RelativeSizeAxes = Axes.Both,
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},
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = createSections()
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},
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}
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};
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}
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private IReadOnlyList<Drawable> createSections() => new Drawable[]
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{
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new GroupSection(),
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new TimingSection(),
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new DifficultySection(),
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new SampleSection(),
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new EffectSection(),
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};
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}
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}
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