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https://github.com/ppy/osu
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41 lines
927 B
C#
41 lines
927 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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namespace osu.Game.Tournament.Models
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{
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/// <summary>
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/// A beatmap choice by a team from a tournament's map pool.
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/// </summary>
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[Serializable]
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public class BeatmapChoice
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{
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[JsonProperty(DefaultValueHandling = DefaultValueHandling.Populate)]
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public TeamColour Team;
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[JsonProperty(DefaultValueHandling = DefaultValueHandling.Populate)]
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public ChoiceType Type;
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public int BeatmapID;
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}
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[JsonConverter(typeof(StringEnumConverter))]
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public enum TeamColour
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{
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Red,
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Blue
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}
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[JsonConverter(typeof(StringEnumConverter))]
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public enum ChoiceType
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{
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Pick,
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Ban,
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}
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}
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