osu/osu.Game.Tests/Visual/Editing
Bartłomiej Dach 3102044d00
Add failing test for new difficulty creation
2023-01-14 18:46:14 +01:00
..
TestSceneBeatDivisorControl.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneBlueprintOrdering.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneComposeScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneComposeSelectBox.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneComposerSelection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDesignSection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDifficultyDelete.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDifficultySwitching.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDistanceSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorBeatmapCreation.cs Add failing test for new difficulty creation 2023-01-14 18:46:14 +01:00
TestSceneEditorBindings.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorChangeStates.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorClipboard.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorClock.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorComposeRadioButtons.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorMenuBar.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorNavigation.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSamplePlayback.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSaving.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorScreenModes.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSeekSnapping.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSeeking.cs Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
TestSceneEditorSummaryTimeline.cs Add all possible timeline elements to test for demonstrative purposes 2023-01-01 19:42:46 +01:00
TestSceneEditorTestGameplay.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitObjectComposer.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitObjectDifficultyPointAdjustments.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitObjectSamplePointAdjustments.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneLabelledTimeSignature.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneMetadataSection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePlaybackControl.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePreviewTime.cs Rewrite visualisation piece to bind once and without potential event leak 2023-01-07 14:40:15 +03:00
TestSceneRectangularPositionSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSelectionBlueprintDeselection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSetupScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTapButton.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTapTimingControl.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineBlueprintContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineHitObjectBlueprint.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineSelection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineTickDisplay.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineZoom.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimingScreen.cs Add test to verify selected timing point will be scrolled into view 2022-11-27 02:48:15 +00:00
TestSceneWaveform.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneZoomableScrollContainer.cs Add failing test case 2022-12-23 00:56:38 +03:00
TimelineTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00