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TestSceneBeatDivisorControl.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneBlueprintOrdering.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneComposeScreen.cs
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Partial everything
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TestSceneComposeSelectBox.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneComposerSelection.cs
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Partial everything
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TestSceneDesignSection.cs
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Partial everything
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TestSceneDifficultyDelete.cs
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Partial everything
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TestSceneDifficultySwitching.cs
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Partial everything
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TestSceneDistanceSnapGrid.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneEditorBeatmapCreation.cs
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Add failing test for new difficulty creation
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2023-01-14 18:46:14 +01:00 |
TestSceneEditorBindings.cs
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Partial everything
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TestSceneEditorChangeStates.cs
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Partial everything
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TestSceneEditorClipboard.cs
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Partial everything
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TestSceneEditorClock.cs
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Partial everything
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TestSceneEditorComposeRadioButtons.cs
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Partial everything
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TestSceneEditorMenuBar.cs
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Partial everything
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TestSceneEditorNavigation.cs
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Partial everything
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TestSceneEditorSamplePlayback.cs
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Partial everything
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TestSceneEditorSaving.cs
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Partial everything
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TestSceneEditorScreenModes.cs
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Partial everything
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TestSceneEditorSeekSnapping.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneEditorSeeking.cs
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Merge branch 'master' into update-framework
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2022-11-26 16:19:36 +01:00 |
TestSceneEditorSummaryTimeline.cs
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Add all possible timeline elements to test for demonstrative purposes
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2023-01-01 19:42:46 +01:00 |
TestSceneEditorTestGameplay.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneHitObjectComposer.cs
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Partial everything
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TestSceneHitObjectDifficultyPointAdjustments.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneHitObjectSamplePointAdjustments.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneLabelledTimeSignature.cs
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Partial everything
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TestSceneMetadataSection.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestScenePlaybackControl.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestScenePreviewTime.cs
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Rewrite visualisation piece to bind once and without potential event leak
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2023-01-07 14:40:15 +03:00 |
TestSceneRectangularPositionSnapGrid.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneSelectionBlueprintDeselection.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneSetupScreen.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneTapButton.cs
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Partial everything
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TestSceneTapTimingControl.cs
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Partial everything
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TestSceneTimelineBlueprintContainer.cs
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Partial everything
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TestSceneTimelineHitObjectBlueprint.cs
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Partial everything
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TestSceneTimelineSelection.cs
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Partial everything
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TestSceneTimelineTickDisplay.cs
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Partial everything
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TestSceneTimelineZoom.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneTimingScreen.cs
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Add test to verify selected timing point will be scrolled into view
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2022-11-27 02:48:15 +00:00 |
TestSceneWaveform.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneZoomableScrollContainer.cs
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Add failing test case
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2022-12-23 00:56:38 +03:00 |
TimelineTestScene.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |