osu/osu.Game
2020-11-14 17:08:27 +01:00
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Audio
Beatmaps Fix storyboard animations of very old beatmaps playing too slow 2020-11-12 17:03:43 +09:00
Collections
Configuration Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
Database Fix API request error handling 2020-11-09 19:42:00 +09:00
Extensions
Graphics
Input Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
IO
IPC
Migrations
Online Refactor request string logic to avoid linq usage 2020-11-09 12:23:29 +09:00
Overlays Add back setting to toggle "always play first combo break" 2020-11-13 13:42:00 +09:00
Properties
Replays
Rulesets Remove explicit public 2020-11-14 01:06:38 +09:00
Scoring Merge branch 'master' into move-cache-logic-to-base-impl 2020-11-06 16:56:35 +09:00
Screens Add support for previewing tracks on spectator screen 2020-11-14 17:08:27 +01:00
Skinning Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
Storyboards Remove redundant class name qualifier 2020-11-10 12:20:49 +01:00
Tests Fix hitobject sample tests 2020-11-13 18:19:07 +09:00
Updater
Users Add counter to most played beatmaps section in user overlay 2020-11-12 18:29:22 +09:00
Utils
osu!.res
osu.Game.csproj Update framework 2020-11-13 15:33:27 +09:00
OsuGame.cs Merge branch 'master' into perform-from-menu-dialog-aware 2020-11-12 15:05:45 +01:00
OsuGameBase.cs Add and consume user cache class 2020-11-06 17:00:29 +09:00
PerformFromMenuRunner.cs Fix perform from menu not hiding overlays if already on target screen 2020-11-13 14:08:08 +09:00