osu/osu.Game.Tests/Gameplay
2021-12-26 14:25:05 +01:00
..
TestSceneDrainingHealthProcessor.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
TestSceneDrawableHitObject.cs Add test case for DHO state change before load complete 2021-08-06 19:59:02 +09:00
TestSceneHitObjectAccentColour.cs
TestSceneHitObjectContainer.cs
TestSceneHitObjectSamples.cs Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
TestSceneMasterGameplayClockContainer.cs
TestSceneProxyContainer.cs
TestSceneScoreProcessor.cs
TestSceneStoryboardSamples.cs Add failing test for storyboard sample playback with beatmap hitsounds off 2021-12-26 14:25:05 +01:00