osu/osu.Game.Rulesets.Mania
smoogipoo e3a5be71cc Implement random mod for taiko 2020-03-23 12:09:30 +09:00
..
Beatmaps Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Configuration Adjust osu!mania scroll speed defaults to be more sane 2019-09-11 12:51:54 +09:00
Difficulty Use GetEndTime in Taiko and Mania 2019-12-14 18:16:13 +08:00
Edit Fix blueprint showing even when mouse outside of container 2020-02-13 09:03:48 +09:00
Judgements Fix hitobjects with unknown lifetimes by enforcing non-null judgement 2020-02-23 13:49:06 +09:00
MathUtils
Mods Implement random mod for taiko 2020-03-23 12:09:30 +09:00
Objects Merge remote-tracking branch 'origin/master' into layout-rework 2020-02-26 15:06:40 +09:00
Properties
Replays Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
Resources/Testing/Beatmaps
Scoring Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
Skinning Split out into own method 2019-12-27 11:37:05 +09:00
UI Prevent unnecessary auto-size computations in mania 2020-03-02 20:08:04 +09:00
ManiaInputManager.cs
ManiaRuleset.cs Remap osu!mania dual stage key bindings to be more ergonomic 2020-01-26 18:34:43 +09:00
ManiaSettingsSubsection.cs
ManiaSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
ManiaSkinComponents.cs Introduce the concept of SkinComponents 2019-08-30 14:55:52 +09:00
osu.Game.Rulesets.Mania.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00