mirror of
https://github.com/ppy/osu
synced 2024-12-30 10:52:30 +00:00
224 lines
8.1 KiB
C#
224 lines
8.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Rendering;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Graphics.Sprites;
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using osu.Game.IO;
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using osu.Game.Rulesets;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual
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{
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public abstract partial class SkinnableTestScene : OsuGridTestScene, IStorageResourceProvider
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{
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private TrianglesSkin trianglesSkin;
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private Skin metricsSkin;
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private Skin legacySkin;
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private Skin argonSkin;
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private Skin specialSkin;
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private Skin oldSkin;
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[Resolved]
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private GameHost host { get; set; }
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protected SkinnableTestScene()
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: base(2, 3)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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var dllStore = new DllResourceStore(GetType().Assembly);
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argonSkin = new ArgonSkin(this);
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trianglesSkin = new TrianglesSkin(this);
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metricsSkin = new TestLegacySkin(new SkinInfo { Name = "metrics-skin" }, new NamespacedResourceStore<byte[]>(dllStore, "Resources/metrics_skin"), this, true);
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legacySkin = new DefaultLegacySkin(this);
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specialSkin = new TestLegacySkin(new SkinInfo { Name = "special-skin" }, new NamespacedResourceStore<byte[]>(dllStore, "Resources/special_skin"), this, true);
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oldSkin = new TestLegacySkin(new SkinInfo { Name = "old-skin" }, new NamespacedResourceStore<byte[]>(dllStore, "Resources/old_skin"), this, true);
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}
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private readonly List<Drawable> createdDrawables = new List<Drawable>();
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protected void SetContents(Func<ISkin, Drawable> creationFunction)
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{
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createdDrawables.Clear();
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var beatmap = CreateBeatmapForSkinProvider();
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Cell(0).Child = createProvider(argonSkin, creationFunction, beatmap);
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Cell(1).Child = createProvider(trianglesSkin, creationFunction, beatmap);
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Cell(2).Child = createProvider(metricsSkin, creationFunction, beatmap);
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Cell(3).Child = createProvider(legacySkin, creationFunction, beatmap);
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Cell(4).Child = createProvider(specialSkin, creationFunction, beatmap);
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Cell(5).Child = createProvider(oldSkin, creationFunction, beatmap);
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}
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protected IEnumerable<Drawable> CreatedDrawables => createdDrawables;
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private Drawable createProvider(Skin skin, Func<ISkin, Drawable> creationFunction, IBeatmap beatmap)
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{
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var created = creationFunction(skin);
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createdDrawables.Add(created);
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Container childContainer;
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OutlineBox outlineBox;
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SkinProvidingContainer skinProvider;
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ISkin provider = Ruleset.Value.CreateInstance().CreateSkinTransformer(skin, beatmap) ?? skin;
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var children = new Container
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{
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RelativeSizeAxes = Axes.Both,
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BorderColour = Color4.White,
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BorderThickness = 5,
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Masking = true,
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Children = new Drawable[]
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{
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new Box
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{
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AlwaysPresent = true,
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Alpha = 0,
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RelativeSizeAxes = Axes.Both,
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},
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new OsuSpriteText
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{
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Text = skin.SkinInfo.Value.Name,
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Scale = new Vector2(1.5f),
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Padding = new MarginPadding(5),
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},
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childContainer = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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outlineBox = new OutlineBox(),
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skinProvider = new SkinProvidingContainer(provider)
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{
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Child = created,
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}
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}
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},
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}
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};
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// run this once initially to bring things into a sane state as early as possible.
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updateSizing();
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// run this once after construction to handle the case the changes are made in a BDL/LoadComplete call.
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Schedule(updateSizing);
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return children;
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void updateSizing()
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{
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bool autoSize = created.RelativeSizeAxes == Axes.None;
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foreach (var c in new[] { childContainer, skinProvider })
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{
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c.RelativeSizeAxes = Axes.None;
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c.AutoSizeAxes = Axes.None;
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c.Size = Vector2.Zero;
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c.RelativeSizeAxes = !autoSize ? Axes.Both : Axes.None;
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c.AutoSizeAxes = autoSize ? Axes.Both : Axes.None;
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}
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outlineBox.Alpha = autoSize ? 1 : 0;
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}
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}
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/// <summary>
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/// Creates the ruleset for adding the corresponding skin transforming component.
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/// </summary>
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[NotNull]
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protected abstract Ruleset CreateRulesetForSkinProvider();
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protected sealed override Ruleset CreateRuleset() => CreateRulesetForSkinProvider();
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protected virtual IBeatmap CreateBeatmapForSkinProvider() => CreateWorkingBeatmap(Ruleset.Value).GetPlayableBeatmap(Ruleset.Value);
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#region IResourceStorageProvider
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public IRenderer Renderer => host.Renderer;
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public AudioManager AudioManager => Audio;
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public IResourceStore<byte[]> Files => null;
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public new IResourceStore<byte[]> Resources => base.Resources;
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public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => host.CreateTextureLoaderStore(underlyingStore);
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RealmAccess IStorageResourceProvider.RealmAccess => null;
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#endregion
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private partial class OutlineBox : CompositeDrawable
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{
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public OutlineBox()
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{
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BorderColour = Color4.IndianRed;
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BorderThickness = 5;
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Masking = true;
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RelativeSizeAxes = Axes.Both;
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InternalChild = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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Colour = Color4.Brown,
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AlwaysPresent = true
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};
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}
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}
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private class TestLegacySkin : LegacySkin
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{
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private readonly bool extrapolateAnimations;
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public TestLegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, IStorageResourceProvider resources, bool extrapolateAnimations)
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: base(skin, resources, storage)
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{
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this.extrapolateAnimations = extrapolateAnimations;
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}
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public override Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
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{
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var lookup = base.GetTexture(componentName, wrapModeS, wrapModeT);
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if (lookup != null)
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return lookup;
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// extrapolate frames to test longer animations
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if (extrapolateAnimations)
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{
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var match = Regex.Match(componentName, "-([0-9]*)");
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if (match.Length > 0 && int.TryParse(match.Groups[1].Value, out int number) && number < 60)
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return base.GetTexture(componentName.Replace($"-{number}", $"-{number % 2}"), wrapModeS, wrapModeT);
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}
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return null;
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}
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}
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}
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}
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