osu/osu.Game/Rulesets/UI
Dean Herbert b339c149d8 Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
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Scrolling Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
DrawableRuleset.cs Expose `DrawableRuleset` audio adjustments as non-container 2021-07-31 15:47:54 +09:00
DrawableRulesetDependencies.cs Pass empty resource store for `FallbackShaderManager` base constructor 2021-06-22 12:36:45 +03:00
FrameStabilityContainer.cs
GameplayCursorContainer.cs
GameplaySampleTriggerSource.cs Use `PausableSkinnableSound` instead 2021-08-26 17:15:36 +09:00
HitObjectContainer.cs Remove `OnAdd`/`OnRemove` of `HitObjectContainer` 2021-06-03 15:00:16 +09:00
IFrameStableClock.cs
IHitObjectContainer.cs Add/use IHitObjectContainer interface instead of IEnumerables 2021-02-08 20:11:06 +09:00
IPooledHitObjectProvider.cs Change order of OnParentReceived() 2020-12-03 20:06:26 +09:00
JudgementContainer.cs
ModIcon.cs Allow `ModIcon` to be constructed using an `IMod` 2021-09-10 12:43:12 +09:00
Playfield.cs Use singular `IApplicableToDrawableHitObject` for consumers 2021-06-16 18:47:04 +09:00
PlayfieldAdjustmentContainer.cs
PlayfieldBorder.cs
PlayfieldBorderStyle.cs
ReplayRecorder.cs Replace all basic usages 2021-10-02 02:22:23 +09:00
RulesetInputManager.cs Update with keybinding changes 2021-09-16 18:26:12 +09:00