osu/osu.Game/Beatmaps
2017-10-14 14:30:58 +09:00
..
ControlPoints Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
Drawables Hook up BeatmapPanel "Edit" item 2017-10-07 00:59:14 +09:00
Formats Let's not rename columns yet 2017-10-14 14:30:58 +09:00
IO Fix LegacyFilesystemReader Filenames property. 2017-09-18 10:14:29 +02:00
Legacy
Timing BreakOverlay and LetterboxOverlay implementation 2017-09-15 19:39:55 +03:00
Beatmap.cs Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
BeatmapConverter.cs And then everything became one 2017-09-19 16:06:58 +09:00
BeatmapDifficulty.cs Let's not rename columns yet 2017-10-14 14:30:58 +09:00
BeatmapInfo.cs Let's not rename columns yet 2017-10-14 14:30:58 +09:00
BeatmapManager.cs Let's not rename columns yet 2017-10-14 14:30:58 +09:00
BeatmapMetadata.cs Let's not rename columns yet 2017-10-14 14:30:58 +09:00
BeatmapMetrics.cs
BeatmapOnlineInfo.cs Let's not rename columns yet 2017-10-14 14:30:58 +09:00
BeatmapProcessor.cs And then everything became one 2017-09-19 16:06:58 +09:00
BeatmapSetFileInfo.cs Let's not rename columns yet 2017-10-14 14:30:58 +09:00
BeatmapSetInfo.cs Let's not rename columns yet 2017-10-14 14:30:58 +09:00
BeatmapSetOnlineInfo.cs Let's not rename columns yet 2017-10-14 14:30:58 +09:00
BeatmapStatistic.cs And then everything became one 2017-09-19 16:06:58 +09:00
BeatmapStore.cs Add missing eager loading 2017-10-09 23:28:28 +03:00
DifficultyCalculator.cs Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
DummyWorkingBeatmap.cs Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
RankStatus.cs
WorkingBeatmap.cs Update in-line with framework 2017-10-09 17:18:11 +09:00