osu/osu.Game.Tests/NonVisual/ControlPointInfoTest.cs
Dean Herbert 1250c1f0c1 Update test assertions to match stable expectations
These changes were taken from https://github.com/ppy/osu/pull/22582.

Minor adjustments were applied to match stable expectations, which is to
say there cannot be an inherited control point with omit barline
specification (in the editor the setting is greyed out when inheritance
is turned on).
2023-02-28 19:28:21 +09:00

293 lines
11 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Legacy;
namespace osu.Game.Tests.NonVisual
{
[TestFixture]
public class ControlPointInfoTest
{
[Test]
public void TestAdd()
{
var cpi = new ControlPointInfo();
cpi.Add(0, new TimingControlPoint());
cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
Assert.That(cpi.Groups.Count, Is.EqualTo(2));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(2));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(2));
}
[Test]
public void TestAddRedundantTiming()
{
var cpi = new ControlPointInfo();
cpi.Add(0, new TimingControlPoint()); // is *not* redundant, special exception for first timing point.
cpi.Add(1000, new TimingControlPoint()); // is also not redundant, due to change of offset
Assert.That(cpi.Groups.Count, Is.EqualTo(2));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(2));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(2));
cpi.Add(1000, new TimingControlPoint()); // is redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(2));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(2));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(2));
cpi.Add(1200, new TimingControlPoint { OmitFirstBarLine = true }); // is not redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(3));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(3));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(3));
cpi.Add(1500, new TimingControlPoint { OmitFirstBarLine = true }); // is not redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(4));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(4));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(4));
}
[Test]
public void TestAddRedundantDifficulty()
{
var cpi = new LegacyControlPointInfo();
cpi.Add(0, new DifficultyControlPoint()); // is redundant
cpi.Add(1000, new DifficultyControlPoint()); // is redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(0));
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(0));
cpi.Add(1000, new DifficultyControlPoint { SliderVelocity = 2 }); // is not redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(1));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
}
[Test]
public void TestAddRedundantSample()
{
var cpi = new LegacyControlPointInfo();
cpi.Add(0, new SampleControlPoint()); // is *not* redundant, special exception for first sample point
cpi.Add(1000, new SampleControlPoint()); // is redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
Assert.That(cpi.SamplePoints.Count, Is.EqualTo(1));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
cpi.Add(1000, new SampleControlPoint { SampleVolume = 50 }); // is not redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(2));
Assert.That(cpi.SamplePoints.Count, Is.EqualTo(2));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(2));
}
[Test]
public void TestAddRedundantEffect()
{
var cpi = new ControlPointInfo();
cpi.Add(0, new EffectControlPoint()); // is redundant
cpi.Add(1000, new EffectControlPoint()); // is redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(0));
Assert.That(cpi.EffectPoints.Count, Is.EqualTo(0));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(0));
cpi.Add(1000, new EffectControlPoint { KiaiMode = true }); // is not redundant
cpi.Add(1400, new EffectControlPoint { KiaiMode = true }); // is redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
Assert.That(cpi.EffectPoints.Count, Is.EqualTo(1));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
}
[Test]
public void TestAddGroup()
{
var cpi = new ControlPointInfo();
var group = cpi.GroupAt(1000, true);
var group2 = cpi.GroupAt(1000, true);
Assert.That(group, Is.EqualTo(group2));
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
}
[Test]
public void TestGroupAtLookupOnly()
{
var cpi = new ControlPointInfo();
var group = cpi.GroupAt(5000, true);
Assert.That(group, Is.Not.Null);
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
Assert.That(cpi.GroupAt(1000), Is.Null);
Assert.That(cpi.GroupAt(5000), Is.Not.Null);
}
[Test]
public void TestAddRemoveGroup()
{
var cpi = new ControlPointInfo();
var group = cpi.GroupAt(1000, true);
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
cpi.RemoveGroup(group);
Assert.That(cpi.Groups.Count, Is.EqualTo(0));
}
[Test]
public void TestRemoveGroupAlsoRemovedControlPoints()
{
var cpi = new LegacyControlPointInfo();
var group = cpi.GroupAt(1000, true);
group.Add(new SampleControlPoint());
Assert.That(cpi.SamplePoints.Count, Is.EqualTo(1));
cpi.RemoveGroup(group);
Assert.That(cpi.SamplePoints.Count, Is.EqualTo(0));
}
[Test]
public void TestAddControlPointToGroup()
{
var cpi = new LegacyControlPointInfo();
var group = cpi.GroupAt(1000, true);
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
// usually redundant, but adding to group forces it to be added
group.Add(new DifficultyControlPoint());
Assert.That(group.ControlPoints.Count, Is.EqualTo(1));
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(1));
}
[Test]
public void TestAddDuplicateControlPointToGroup()
{
var cpi = new LegacyControlPointInfo();
var group = cpi.GroupAt(1000, true);
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
group.Add(new DifficultyControlPoint());
group.Add(new DifficultyControlPoint { SliderVelocity = 2 });
Assert.That(group.ControlPoints.Count, Is.EqualTo(1));
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(1));
Assert.That(cpi.DifficultyPoints.First().SliderVelocity, Is.EqualTo(2));
}
[Test]
public void TestRemoveControlPointFromGroup()
{
var cpi = new LegacyControlPointInfo();
var group = cpi.GroupAt(1000, true);
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
var difficultyPoint = new DifficultyControlPoint();
group.Add(difficultyPoint);
group.Remove(difficultyPoint);
Assert.That(group.ControlPoints.Count, Is.EqualTo(0));
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(0));
}
[Test]
public void TestOrdering()
{
var cpi = new LegacyControlPointInfo();
cpi.Add(0, new TimingControlPoint());
cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
cpi.Add(10000, new TimingControlPoint { BeatLength = 200 });
cpi.Add(5000, new TimingControlPoint { BeatLength = 100 });
cpi.Add(3000, new DifficultyControlPoint { SliderVelocity = 2 });
cpi.GroupAt(7000, true).Add(new DifficultyControlPoint { SliderVelocity = 4 });
cpi.GroupAt(1000).Add(new SampleControlPoint { SampleVolume = 0 });
cpi.GroupAt(8000, true).Add(new EffectControlPoint { KiaiMode = true });
Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(8));
Assert.That(cpi.Groups, Is.Ordered.Ascending.By(nameof(ControlPointGroup.Time)));
Assert.That(cpi.AllControlPoints, Is.Ordered.Ascending.By(nameof(ControlPoint.Time)));
Assert.That(cpi.TimingPoints, Is.Ordered.Ascending.By(nameof(ControlPoint.Time)));
}
[Test]
public void TestClear()
{
var cpi = new LegacyControlPointInfo();
cpi.Add(0, new TimingControlPoint());
cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
cpi.Add(10000, new TimingControlPoint { BeatLength = 200 });
cpi.Add(5000, new TimingControlPoint { BeatLength = 100 });
cpi.Add(3000, new DifficultyControlPoint { SliderVelocity = 2 });
cpi.GroupAt(7000, true).Add(new DifficultyControlPoint { SliderVelocity = 4 });
cpi.GroupAt(1000).Add(new SampleControlPoint { SampleVolume = 0 });
cpi.GroupAt(8000, true).Add(new EffectControlPoint { KiaiMode = true });
cpi.Clear();
Assert.That(cpi.Groups.Count, Is.EqualTo(0));
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(0));
}
[Test]
public void TestDeepClone()
{
var cpi = new ControlPointInfo();
cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
var cpiCopy = cpi.DeepClone();
cpiCopy.Add(2000, new TimingControlPoint { BeatLength = 500 });
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
Assert.That(cpiCopy.Groups.Count, Is.EqualTo(2));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(1));
Assert.That(cpiCopy.TimingPoints.Count, Is.EqualTo(2));
Assert.That(cpi.TimingPoints[0], Is.Not.SameAs(cpiCopy.TimingPoints[0]));
Assert.That(cpi.TimingPoints[0].BeatLengthBindable, Is.Not.SameAs(cpiCopy.TimingPoints[0].BeatLengthBindable));
Assert.That(cpi.TimingPoints[0].BeatLength, Is.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
cpi.TimingPoints[0].BeatLength = 800;
Assert.That(cpi.TimingPoints[0].BeatLength, Is.Not.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
}
}
}