mirror of
https://github.com/ppy/osu
synced 2024-12-22 23:05:02 +00:00
135 lines
4.4 KiB
C#
135 lines
4.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Linq.Expressions;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework.Extensions;
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using osu.Framework.IO.Stores;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Database;
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namespace osu.Game.IO
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{
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/// <summary>
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/// Handles the Store and retrieval of Files/FileSets to the database backing
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/// </summary>
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public class FileStore : DatabaseBackedStore
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{
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public readonly IResourceStore<byte[]> Store;
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public new Storage Storage => base.Storage;
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public FileStore(IDatabaseContextFactory contextFactory, Storage storage)
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: base(contextFactory, storage.GetStorageForDirectory(@"files"))
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{
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Store = new StorageBackedResourceStore(Storage);
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}
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/// <summary>
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/// Perform a lookup query on available <see cref="FileInfo"/>s.
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/// </summary>
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/// <param name="query">The query.</param>
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/// <returns>Results from the provided query.</returns>
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public IEnumerable<FileInfo> QueryFiles(Expression<Func<FileInfo, bool>> query) => ContextFactory.Get().Set<FileInfo>().AsNoTracking().Where(f => f.ReferenceCount > 0).Where(query);
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public FileInfo Add(Stream data, bool reference = true)
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{
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using (var usage = ContextFactory.GetForWrite())
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{
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string hash = data.ComputeSHA2Hash();
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var existing = usage.Context.FileInfo.FirstOrDefault(f => f.Hash == hash);
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var info = existing ?? new FileInfo { Hash = hash };
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string path = info.StoragePath;
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// we may be re-adding a file to fix missing store entries.
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bool requiresCopy = !Storage.Exists(path);
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if (!requiresCopy)
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{
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// even if the file already exists, check the existing checksum for safety.
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using (var stream = Storage.GetStream(path))
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requiresCopy |= stream.ComputeSHA2Hash() != hash;
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}
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if (requiresCopy)
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{
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data.Seek(0, SeekOrigin.Begin);
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using (var output = Storage.GetStream(path, FileAccess.Write))
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data.CopyTo(output);
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data.Seek(0, SeekOrigin.Begin);
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}
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if (reference || existing == null)
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Reference(info);
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return info;
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}
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}
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public void Reference(params FileInfo[] files)
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{
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if (files.Length == 0) return;
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using (var usage = ContextFactory.GetForWrite())
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{
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var context = usage.Context;
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foreach (var f in files.GroupBy(f => f.ID))
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{
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var refetch = context.Find<FileInfo>(f.First().ID) ?? f.First();
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refetch.ReferenceCount += f.Count();
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context.FileInfo.Update(refetch);
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}
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}
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}
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public void Dereference(params FileInfo[] files)
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{
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if (files.Length == 0) return;
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using (var usage = ContextFactory.GetForWrite())
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{
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var context = usage.Context;
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foreach (var f in files.GroupBy(f => f.ID))
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{
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var refetch = context.FileInfo.Find(f.Key);
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refetch.ReferenceCount -= f.Count();
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context.FileInfo.Update(refetch);
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}
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}
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}
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public override void Cleanup()
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{
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using (var usage = ContextFactory.GetForWrite())
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{
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var context = usage.Context;
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foreach (var f in context.FileInfo.Where(f => f.ReferenceCount < 1))
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{
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try
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{
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Storage.Delete(f.StoragePath);
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context.FileInfo.Remove(f);
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}
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catch (Exception e)
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{
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Logger.Error(e, $@"Could not delete beatmap {f}");
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}
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}
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}
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}
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}
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}
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